Manc Posted March 23, 2005 Ol' Skinny's updated with new info about his project Foreverhood. While mapping seems to be put on hold for the time being, that doesn't mean things are stopping. Scripting and gameplay construction are in the works now, and everything appears to be on track for a May 7th demo release. Included in the email is a rally for help:As of two weeks ago, foreverhood has entered the beta test realm and gameplay is starting to be constructed. Providing a few source code savvy people can assist me in determing a proper course of thing_hate's logic, the gameplay style should be just about as unconventional as the rest of the mod. But more on that later. Foreverhood also now has its own ACS built dialog system, which can be activated by merely looking at a character while in close enough proximity to them. Its cool stuff. Man i wish i had some help. Speaking of help, does anyone want to assist me in cleaning up the foreverhood font? There a beta test version in it for anyone who can add a border and some contrast to all, 37 or so characters that relace the doom font. Go check out his website for more details, and if you're interested in helping him out, you can email him. 0 Share this post Link to post
Fletcher` Posted March 23, 2005 FP This just keeps getting better! I have something to look foward to in may! 0 Share this post Link to post
Relica Religia Posted March 23, 2005 I'm really really really looking forward to Foreverhood. 0 Share this post Link to post
Nmn Posted March 23, 2005 Badass. Foreverhood rocks. Skadoomer rocks. Go go! I'm sooo looking forward to this and always have. 0 Share this post Link to post
Scuba Steve Posted May 7, 2005 Bump for holding Skadoomer to his end of the bargain. 0 Share this post Link to post
TheDarkArchon Posted May 7, 2005 There's a poll at ZDoom.org asking if he should release today or wait until June to do some bug-fixing. June won by landslide. 0 Share this post Link to post