Nick Perrin Posted May 20, 2005 No, it would only make their eyes fly out if you poked them. You could even make them blind on a first hit, and they chase you with no eyes. Imagine a big eyeless caco just moving around aimlessly! 0 Share this post Link to post
CyberDemonHunter Posted May 22, 2005 not very good, Ive been WAAAY too busy with my school, tryin to get my grades up, Well I changed A,C,F,B,F,F to A,C,C,B,B,D. But anyways, I havent worked on weapons at all...in fact im having second thoughts about dropping the idea completely and waiting until this summer to either let my cousin do weapons and i do maps if he gets back into modding, or since ill have more time do the weapons myself during the summer. So I dont expect the weapons mods to be out any time soon. Of course I'll keep all ur ideas documeneted. it will still help if u guys give me ideas. But, I may do some sprite and sound replaced weapons, just not custom firing weapons. Hehe pretty cool sort of cheat I found on ZDaemon to get a custom weapon. Charge Beam. It's not available at all times, and usually you'd rather not have it, but I think it wuz pretty cool when I found it. I wuz playing on some Alien Vendetta Server, and I was at this part where I got a plasma rifle and was fighting a mancubis. All of a sudden there was a lag spike and it stopped my plasma rifle. The plasma shooting animation was playing but there was no plasma coming out. The lag spiked for like 6 seconds, then I let go of the mouse button and about 30 cells shot out at once killing the mancubis. So I got a Charge beam for doin nothin. lol 0 Share this post Link to post
Bank Posted May 22, 2005 Yeah...that happens every once and a while...especially on Zdaemon, not much new there... 0 Share this post Link to post
Jehar Posted May 22, 2005 TheDarkArchon said:NPIDE Not possibile in the Doom engine I never said anything about spawning eyeball sprites... that would be silly. And SURE its possible. It sure as hell worked in hexen with the poison flechettes. After each hit dim the screen dark red for a few secs. 0 Share this post Link to post
TheDarkArchon Posted May 22, 2005 The poison effect is hard coded. Plus there is no way to tell if a hitscan/melee attack has hit it's target and which player is the victim. 0 Share this post Link to post
Nick Perrin Posted May 22, 2005 i could only make an eyepoke enemy, that when he pokes you your view goes dim briefly. But not for other players in multiplayer, as it seems the hexen effect is hard-coded. 0 Share this post Link to post
Equinox Posted May 24, 2005 cant u make it like when u get hurt in multiplayer, the screen turns red and fades, theres even a FAQ question on this in Zdaemon. Cant u change the color of the pain flash? 0 Share this post Link to post
Nick Perrin Posted May 27, 2005 What I mean is, in an EDGE mod I could make any color of screen flash and make it fade in and out however I want, however EDGE doesn't have multiplayer, and for dehacked-only-compatible multiplayer clients there is no way to do it unless you could use the hexen effect, but it is hard coded so it is unusable. BTW this post isnt really replying to the one above it, moreover adding to what I said above. 0 Share this post Link to post
Equinox Posted June 25, 2005 Ok! GOOD NEWS!!! No the mod isnt finished, No its not for release. The good news is that the weapons are done being sketched, Ill post them up once I get my scanner hooked up. as for descriptions... Chainsaw: Imagine the Chainsaw with a Neon Blue Laser Chain and a light whirring sound to it.. Pistol: SOrt of like a Magnum mixed with the Doom 3 pistol, sounds like the main pistols of True Crime: Streets of LA Shotgun: Looks like the Doom 3 shotgun except beefed up a bit, sounds like the production shotgun off Doom 3. Super Shotgun: looks like the Shotgun except double barreled, and pumped. When pump it moves the barrels outward a few inches, load in a 2 shell mag, and release pump to bring back in barrels. Sounds like the Auto 12 off James Bond Nightfire. Chaingun: Looks like a mini gun, sounds like the Chaingun off Tribes Vengeance. Rocket Launcher: looks like the normal rocket laucnher on the ground, except all silver, and it sounds like the missle fire off the Slave 1 in Star Wars Episode 2. Plasma Rifle: Stock of an AR-15, Body and clip of an AK-47, Thin plasma tank on the top which would remind one of a super soaker, barrell of the Doom 3 Plasma Rifle, havent found a sound. BFG: Looks like the Chain Gun and Phazon Beam from MEtroid Prime combined. Havent found a sound... Illget the pictures up soon! 0 Share this post Link to post
Equinox Posted July 6, 2005 HERE IT IS A QUICK SKETCH OF THE PLASMA RIFLE FROM MY MOD!!! This is just to give you an idea what the plasma rifle will look like, THIS IS NOT THE FINAL PRODUCT. So dont judge on the quality of this pic it took me 15 mins to draw up, I just wanted u guys to look at it and imagine the plasma rifle in my final. Hope ya like it! EDIT: Sry it's a lil small hehe. 0 Share this post Link to post
ellmo Posted July 6, 2005 Equinox said:HERE IT IS A QUICK SKETCH OF THE PLASMA RIFLE FROM MY MOD!!! WHAT'S WRONG WITH YOUR CAPS-LOCK? 0 Share this post Link to post
Equinox Posted July 6, 2005 I JUST WROTE IT IN CAPS FOR PRESENTATION, LOL 0 Share this post Link to post