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next time tell people what this map is (it's zdoom map01 btw).

Anyway, the map is good, but the 5 door part is confusing. also, it needs health pickups.

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This map could use a berzerker pack near the beginning, and like they said, more variation in texture. Most areas suffer from One Color Syndrome, in which the majority of the player's view is one color. This makes the level look flat.

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As I'm testing the map out and typing this at the same time, I immediately notice the extensive usage of SUPPORT3 as the main texture. As the posts above say, some texture variation would be good.

The first door you come to has a lower texture that needs to be unpegged also.

I was forced to fist a couple of demons after the room with all the doors. A berserk pack at the center of that room would be great imo.

I'll stop there.

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I don't see no music track in your wad (peeked with xwe),and did you renamed it to D_RUNNIN.
As for textures it looks better but it still needs more detail,but thats because im a detail freak:)

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Yeah the D_RUNNIN entry isn't there, I checked as well. Atleast you added some brick texture in there. ********ly an improvement. Keep working on it, I'm sure it'll turn out great.

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