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The Ultimate DooMer

The /newstuff Chronicles #230

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RjY said:

It changes things it arguably shouldn't, which leads to undesirable situations such as CC2 map 24's dependence on it


So just because other ports don't ZDoom isn't allowed to fix genuine bugs?

Don't blame ZDoom's bug fixes for mapping errors which was clearly the case here. After all it wasn't tested with all supported engines.

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Indeed it's more a mapper's thing. Although lately that happens a lot and not just in relation to ZDoom; there are a bunch of engines available and mappers often fail to specify what they tested their maps with. In that case the error was pretty severe considering the wad as a whole aimed at Boom compatibility. Another thing is that the more classic engines aren't being updated much when there are some bugs that could hamper their usage: At least people are reporting some video issues with PrBoom in Windows.

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