ultdoomer Posted April 29, 2005 Can someone explain the difference between the two rendering modes? jDoom supports both, I've tried both, and they seem exactly the same. 0 Share this post Link to post
wildweasel Posted April 30, 2005 It's all in what graphics library it uses. The difference is usually negligible to the end-user, unless for some reason your video card doesn't support one or the other. 0 Share this post Link to post
andrewj Posted April 30, 2005 The principle difference between Direct3D and OpenGL is that Direct3D is a Microsoft product that only works on Windows. OpenGL is a company-neutral open standard which works on Windows, MacOS X, Linux, and other operating systems. 0 Share this post Link to post
Infinite Ammunition Posted April 30, 2005 not much as far as looks go if your video card can do both pretty well also opengl is more popular for making ugly wolf3d ports 0 Share this post Link to post
Piezo Posted May 1, 2005 And for many many other things too, there . . . yeah. 0 Share this post Link to post