bobache Posted May 16, 2005 when i strat up doom 3 it will work for a second and then i get a a screen showing the following information: DOOM 1.0.1282 win-x86 Sep 16 2004 16:45:51 2799 MHz Intel CPU with MMX & SSE & SSE2 512 MB System Memory 128 MB Video Memory Winsock Initialized Hostname: kurver-cucpsj2z IP: 192.168.2.101 doom using MMX & SSE & SSE2 for SIMD processing enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode ------ Initializing File System ------ Loaded pk4 C:\Program Files\DOOM 3\base\game00.pk4 with checksum 0xf07eb555 Loaded pk4 C:\Program Files\DOOM 3\base\pak000.pk4 with checksum 0x28d208f1 Loaded pk4 C:\Program Files\DOOM 3\base\pak001.pk4 with checksum 0x40244be0 Loaded pk4 C:\Program Files\DOOM 3\base\pak002.pk4 with checksum 0xc51ecdcd Loaded pk4 C:\Program Files\DOOM 3\base\pak003.pk4 with checksum 0xcd79d028 Loaded pk4 C:\Program Files\DOOM 3\base\pak004.pk4 with checksum 0x765e4f8b Current search path: C:\Program Files\DOOM 3/base C:\Program Files\DOOM 3\base\pak004.pk4 (5137 files) C:\Program Files\DOOM 3\base\pak003.pk4 (4676 files) C:\Program Files\DOOM 3\base\pak002.pk4 (6120 files) C:\Program Files\DOOM 3\base\pak001.pk4 (8972 files) C:\Program Files\DOOM 3\base\pak000.pk4 (2698 files) C:\Program Files\DOOM 3\base\game00.pk4 (2 files) game DLL: 0x0 in pak: 0x0 file system initialized. -------------------------------------- ----- Initializing Decls ----- ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- 4966 strings read from strings/english.lang Couldn't open journal files execing editor.cfg execing default.cfg couldn't exec DoomConfig.cfg couldn't exec autoexec.cfg 4966 strings read from strings/english.lang ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Initializing OpenGL subsystem ...registered window class ...registered fake window class ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded ...calling CDS: ok ...created window @ 0,0 (640x480) Initializing OpenGL driver ...getting DC: succeeded ...PIXELFORMAT 5 selected ...creating GL context: succeeded ...making context current: succeeded ------- Input Initialization ------- Initializing DirectInput... mouse: DirectInput initialized. keyboard: DirectInput initialized. ------------------------------------ sound: STEREO ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add X..GL_ARB_texture_non_power_of_two not found ...using GL_ARB_texture_compression ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_EXT_texture_lod ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap X..GL_NV_register_combiners not found X..GL_EXT_stencil_two_side not found ...using GL_ATI_separate_stencil ...using GL_ATI_fragment_shader ...using GL_ARB_vertex_buffer_object ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program X..EXT_depth_bounds_test not found ---------- R_NV20_Init ---------- Not available. ----- R200_Init ----- GL_NUM_FRAGMENT_REGISTERS_ATI: 6 GL_NUM_FRAGMENT_CONSTANTS_ATI: 8 GL_NUM_PASSES_ATI: 2 GL_NUM_INSTRUCTIONS_PER_PASS_ATI: 8 GL_NUM_INSTRUCTIONS_TOTAL_ATI: 16 GL_COLOR_ALPHA_PAIRING_ATI: 1 GL_NUM_LOOPBACK_COMPONENTS_ATI: 3 GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI: 3 FPROG_FAST_PATH --------------------- ---------- R_ARB2_Init ---------- Available. Cg not available. -------------------------------------------- ---------- R_Exp_Init ---------- PARAM bloom0 = { 0.199501 }; PARAM bloom1 = { 0.176059 }; PARAM bloom2 = { 0.121004 }; PARAM bloom3 = { 0.064769 }; PARAM bloom4 = { 0.027000 }; PARAM bloom5 = { 0.008765 }; PARAM bloom6 = { 0.002216 }; PARAM bloom7 = { 0.000436 }; Available. -------------------------------------------- ----- R_ReloadARBPrograms ----- glprogs/test.vfp glprogs/test.vfp GL_PROGRAM_ERROR_STRING_ARB: Fragment program exceeded native resources: Temporaries - 11 Parameters - 7 Attributes - 8 ALU instructions - 22 Texture instructions - 7 Texture indirections - 5 error at end of program glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp ------------------------------- using ARB_vertex_buffer_object memory using ARB2 renderSystem glGetError() = 0x500 found DLL in pak file: C:\Program Files\DOOM 3\base\game00.pk4/gamex86.dll copy gamex86.dll to C:\Program Files\DOOM 3\base\gamex86.dll ******************** ERROR: wrong game DLL API version ******************** Error during initialization Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...resetting display ...shutting down QGL ...unloading OpenGL DLL the game will end here......can anyone help me with this problem? 0 Share this post Link to post
Chopkinsca Posted May 16, 2005 It seems that a file was corrupted during installation. Go to your doom3's base folder and overwrite game00.pk4 with the one from CD 1. or uninstall, reinstall and patch it to the current version. It may or may not help. I'm not really a technical person, so excuse me if I am wrong. 0 Share this post Link to post
bobache Posted May 16, 2005 ok i tried that but i didn t work......damn i really wanna play this game.... thanks anyway..... 0 Share this post Link to post
Kaiser Posted May 17, 2005 can you list your cpu and video card please? Also, did you install any mods or did you buy the expansion pack? 0 Share this post Link to post
bobache Posted May 17, 2005 no....didn tbuy any expansion pack.....how do copy a list of my videocard and cpu? 0 Share this post Link to post