insertwackynamehere Posted May 16, 2005 How can I get Doombuilder to display sprites for Skulltag items? They are blank in the thing dialog box, and arent rendered in 3d mode. Would this involve editing a cfg file or is it harder? Thanks! 0 Share this post Link to post
SyntherAugustus Posted May 16, 2005 load up skulltag.wad as an extra wadfile. 0 Share this post Link to post
TheDarkArchon Posted May 16, 2005 Though it would be appreciated if it was loaded automatically. 0 Share this post Link to post
insertwackynamehere Posted May 16, 2005 hmm thanks, could I change the configs to do this automatically? (Never really messed with them although it shouldnt be too hard :P) 0 Share this post Link to post
Jehar Posted May 16, 2005 Yeah the config line for that is right up top. Be sure you use FORWARD slashes in the filename. Otherwise it doesnt detect em. 0 Share this post Link to post
CodeImp Posted May 16, 2005 Jehar said:Yeah the config line for that is right up top. Be sure you use FORWARD slashes in the filename. Otherwise it doesnt detect em. Double backslashes is better :) One backslash indicates a special character is following, two backslashes will result in one backslash. 0 Share this post Link to post
Jehar Posted May 16, 2005 well that explains that. Anyways. Since it can be done manually, totally forget about making it a feature. ;) 0 Share this post Link to post