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z34chris

In game terminals

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Not too sure if much has been posted on this topic but here goes. I tried fabricating terminals with camera objects and acs scripts but they turned out so so. I worked out a better way that uses decals instead of the acs script printing a limited text buffer to the screen. Unfortunately the decals needed for the terminals comprise of the text in the terminal and any graphics that are displayed alongside the text. This in turn will add considerable space to a standard doom wadfile. In comparison it looks rather nice imho. All that is needed is a wall object with an attached acs script and a camera in a different sector that looks at different decals to be displayed thus creating the terminal effect.

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