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doomkiller

question with guns and other objects

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How do i make it so when you walk over a gun, it stays there and allows you to let other people pick it up? This goes for other objects as well.

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Um, this question has nothing to do with Doom Builder at all. It depends on the source port you are using.

For example, in zDoom, if you wanted weapons to stay, without dissapearing upon pickup, you would type sv_weaponstay 1 into the console. Wallah, weapons would now stay.

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