Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Sign in to follow this  

sky textures

Recommended Posts

skulltag comes with sky textures when you use "additional textures from a wad file". how can i get those sky textures to be part of the sky?

Share this post

Link to post

A mapinfo lump should do the trick. Create a lump in your wad named MAPINFO, and add something like this:

map map01 "Some Random Map"
next map02
cluster 1
sky1 someskytexture 0.2 //scrolls texture at 0.2 speed
music d_runnin
Of course, your sky texture would be the name of whatever sky texture it is that you want to use. For more information on MAPINFO, I'd take a look at this ZDoom Wiki Article

Share this post

Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this