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GoatLord

Sounds in PC version vs. PSX/N64 versions

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I've played Doom on the PSX (Doom and Final Doom) and the N64 (Doom 64) and I've noticed that all sound effects are very high-fidelity compared to the PC version. Are these the original sounds from Doom, just sampled at their original, higher quality? Or were they recreated for the console version to take advantage of high-fidelty audio capabilities?

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Are these the original sounds from Doom, just sampled at their original, higher quality?


No, these aren't the original sounds from Doom. They're very different and the only ones that sound similar to the PC version are the SSG reloading sounds (which were already sampled at 22050 khz anyway).

And yes, it is quite possible that these new sounds were added in the console versions to take advantage of high-fidelty audio capabilities.

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