solarsnowfall Posted July 15, 2005 I put some custom monsters in my wad from the resoure wads. When placing the monster before adding the decorate/sndinf/decaldef info, I just typed in the thing numbers and placed them on the map, and ran my wad with the resource wad during play. I add SPAWNID 200 through 209 since the original decorate didn't have spawn ids. Don't know if that is significant. Since adding the proper lmps, sprites, and sounds, I get the error when when I right click on a thing in my level. The monsters work, they are playable in my level without running with the resource wads, I just can't edit things now. What did I miss? 0 Share this post Link to post
DOOM Anomaly Posted July 15, 2005 Just for reference, how did you fix this problem? :D 0 Share this post Link to post
solarsnowfall Posted July 15, 2005 Well DB was set load monsters.wad when editing. So when I loaded my wad with the decorate entries from monsters.wad it caused the error. Switched it to Doom2, and the problem goes away. (Yea lame I know) 0 Share this post Link to post