Adam3 Posted July 28, 2005 Iam asking this because everytime I press the test map button when making my map it just puts me in the original doom2 map 0 Share this post Link to post
Nuxius Posted July 28, 2005 Sounds like you're missing the "-file %F" part. %F tells DoomBuilder to send whatever map you have opened to the source port you chose. If you just look below where you type your parameters in, you will see a legend of what tags you can use and what they do. For example, I have my parameters set as: -iwad %W -file "%F" "%A" -warp %M -skill 4 0 Share this post Link to post
CodeImp Posted July 28, 2005 Also make sure your map name (F2) is in the proper map name format (MAP## or E#M# depending on the game yoou are making the map for). Not all engines are very flexible with map names. 0 Share this post Link to post