SlatheDoomer Posted July 29, 2005 Hello all, I'd like to post a screenshot of my 3rd doom map. Which i do not think it will be done in time for this upcoming /newstuff. But definatly next week's one. Here is the body count from the first two rooms: http://img41.imageshack.us/img41/9397/doom00154bc.png (PS the colored squares on the floor are crates that you lower to get ammo and guns.). Post some feedback. *EDIT* The dark spaces on the wall are switches not rooms. The distance from them made them dark when the screenshot was taken. Just thought i'd clearify that. --SlatheDoomer. 0 Share this post Link to post
Udderdude Posted July 29, 2005 It's a big square room with a bit of extra detail. Try to work on the architecture a little. :P 0 Share this post Link to post
SlatheDoomer Posted July 29, 2005 What would you suggest? I have crates in there but you hit switches to drop those. 0 Share this post Link to post
Dutch Doomer Posted July 29, 2005 Cool it needs a ton of detail imo, it could turn out to be an nice room :p Try to make ledges and windows, doors that lead to other areas, some ceiling lights. Maybe change the sky to a more evil one pehaps, keep working on it. 0 Share this post Link to post
Submerge Posted July 29, 2005 Head and shoulders above NUTS.wad in playability. 0 Share this post Link to post
SlatheDoomer Posted July 29, 2005 Submerge said:Head and shoulders above NUTS.wad in playability. Wrong. It plays very smooth. They aren't all in the same room at one time. 0 Share this post Link to post