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Xanthier

Teleport flats in Zdoom

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Can I align them wihout them having to be on the 64x64?

Otherwise I can't really angle them with much freedom.

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Yes. Make sure you are editing in Zdoom (Doom in hexen) format if you are using doom builder.

This is 100% guesswork:

You can either use an OPEN script to offset the flats in the tagged sector, or you can put a small line at the beginning of the map that the player must walk over and activate Sector_SetFloorPanning or Sector_SetCeilingPanning. Wiki recommends not touching the fracs, just the ints.

I also see a Sector_SetFloorScale, which sounds like it might be useful to use on very steep slopes :o

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Xanthier said:

Can I align them wihout them having to be on the 64x64?

You can also use the following special in an open script:

Line_AlignFloor(line ID,side);

Line ID is the ID number of the line to which you want the sector flat aligned
Side refers to the front (0) or back (1) of the specified line to align with the line

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