amberleaf Posted September 4, 2005 im making a map for skulltag, when i run it i get this error:- "all $playerreserves must come before any $playersounds or $playeraliases" any ideas? ive got it set to skulltag doom in doom format with additional textures from skulltag.wad cheers 0 Share this post Link to post
Pete The Padre Posted September 4, 2005 try setting it to Skulltag(doom in doom format) with additonal files from Wad: Doom2/doom or Zdoom 0 Share this post Link to post
amberleaf Posted September 4, 2005 but i wanna use the textures in the skulltag wad 0 Share this post Link to post
Graf Zahl Posted September 4, 2005 This error comes when you load two SNDINFO lumps which define player sounds. Either you are loading skulltag.wad twice or you are loading another WAD that contains such a lump. 0 Share this post Link to post