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amberleaf

skulltag error

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im making a map for skulltag, when i run it i get this error:-

"all $playerreserves must come before any $playersounds or $playeraliases"

any ideas? ive got it set to skulltag doom in doom format with additional textures from skulltag.wad

cheers

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This error comes when you load two SNDINFO lumps which define player sounds. Either you are loading skulltag.wad twice or you are loading another WAD that contains such a lump.

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