pcorf Posted September 9, 2005 DEATH TORMENTION 3 8 September 2005 E4M1 Unholy Aquaduct (Completed) E4M2 Roelfenstine (Completed) E4M3 Valley of Whispers (Completed) E4M4 Erebus Furnace (95%) E4M5 Badlands (80%) E4M6 - E4M7 Carmen's Lair (Completed) E4M8 - E4M9 Edge of the World (Completed) Estimated Release, October to December 2005. 0 Share this post Link to post
Sporku Posted September 9, 2005 Cool. Anything by Paul Corfiatis (SP?) is guaranteed to be good. :) Any screenshots? 0 Share this post Link to post
m0l0t0v Posted September 9, 2005 There are screenshots on his homepage. looks great. 0 Share this post Link to post
gravitar Posted September 9, 2005 AgentSpork said:Cool. Anything by Paul Corfiatis (SP?) is guaranteed to be good. :) I agree 100% 0 Share this post Link to post
pcorf Posted October 8, 2005 DEATH TORMENTION 3 8 October 2005 E4M1 Unholy Aquaduct (Completed) K. Aro E4M2 Roelfenstine (Completed)P. Corfiatis E4M3 Valley of Whispers (Completed) K. Aro E4M4 Erebus Furnace (Completed) P. Corfiatis E4M5 Badlands (Nearly Completed) K. Aro E4M6 Twin Peaks (0%) K. Aro E4M7 Carmen's Lair (Completed) P. Corfiatis E4M8 Emancipation of Mimi (30-50%) P. Corfiatis E4M9 Edge of the World (Completed) P. Corfiatis This is likely to be my final contribution to wad making. I'm approaching 24 years of age and really trying to get a life. Me a Krise do plan a megawad in the future, maybe by 2007. Episode will work with any Boom Compatible source port. But I reccomend you using Zdoom. A Dehacked is built into the wad but is also included seperatley. This is not compatible with Vanilla Doom because you would get Visplane errors in the detailed areas. Most of the maps are huge, over 300k each except for E4M1, M2 and M9. Music will be used from various wads, most of the selected music is scary, evil and a pleasure to listen to. Heavy metal dosent really suit Doom that much, except for the classic songs such as D_E1M1, D_E1M4, D_E1M9, D_E3M1, etc. About 60% of E4M4 was designed on Kristian Aro's older computer in Helsinki, Finland. A computer which bought you some of the levels in 2002ado and Death Tormention 2. E4M4 is the largest level in Death Tormention 3, even though E4M5 has over 5000 more linedefs due to detail. E4M8 is a very dark and scary level, the Hell Knight makes its first appearence in Ultimate Doom, but its a Spectre so its hard to see apart from its green fireballs. This map also uses a night sky, apart from the orange sky used in the other maps. The name "Emancipation of Mimi" was taken from the title of a Marriah Carey album, it just sounded good for a Doom level. Estimated Release, November or December 2005, or Jan 2006 depending on Ty Halderman and the idgames archives. 0 Share this post Link to post
pcorf Posted November 1, 2005 DEATH TORMENTION 3 2 November 2005 E4M1 Unholy Aquaduct (Completed) E4M2 Roelfenstine (Completed) E4M3 Valley of Whispers (Completed) E4M4 Erebus Furnace (Completed) E4M5 Badlands (Completed) E4M6 - E4M7 Carmen's Lair (Completed) E4M8 Emancipation of Mimi (Completed) E4M9 Edge of the World (Completed) Kristian Aro E4M1,M3,M5 Paul Corfiatis E4M2,M4,M7,M8,M9 The first maps are small, but E4M3 to E4M8 are huge levels. E4M4 is the largest level in the wad, it takes me over 45 minutes to complete it on UV. NOTE: About 60% of E4M4 was designed at Kristian Aro's house on his older computer. The same computer which bought you some of the levels seen in 2002ADO and Death Tormention 2. A Dehacked patch inside the wad changes the Dead Lost Soul into a Partially Invisible Hell Knight. The new enemy is named the Hell Knight spectre and is found only in E4M8, one of the darkest and scariest maps you are ever going to play. So beware!!. You must defeat 3 Spider Masterminds and 2 Cyberdemons in E4M8. The secret map is accessed via E4M2, and reveals some odd things that you can find in a super secret pool room in E4M7!! This wad should work with any Boom Compatible source port, but it plays best with Zdoom, since there is a Mapinfo built into the wad. A few Boom features are also used. It is not nessacary to run PE4_DT3.WAD in Vanilla Doom due to the huge amount of detail and size of most levels. Estimated Release, Around Christmas. 0 Share this post Link to post
CapNapalm Posted November 1, 2005 This looks really good. Looking forward to playing this. 0 Share this post Link to post
pcorf Posted December 5, 2005 DEATH TORMENTION 3 6 December 2005 E4M1 Unholy Aquaduct (Completed) E4M2 Roelfenstine (Completed) E4M3 Valley of Whispers (Completed) E4M4 Erebus Furnace (Completed) E4M5 Badlands (Completed) E4M6 TWIN PEAKS?? (Almost Completed) E4M7 Carmen's Lair (Completed) E4M8 Emancipation of Mimi (Completed) E4M9 Edge of the World (Completed) DT3 is almost done and hopefully you people out there will stop complaining about saying my maps are too easy. You now have everything in the world to worry about now "lord Carmen" because you are gonna get ya bitchy arse ripped to shreds for all time in DT3 complete with huge levels, evil architecture, darkness and virtually no computer technology, that means not a single Keycard is present in the entire episode (all Skull Keys). I have done all of my levels and I'm now waiting for E4M6 in which Kristian is designing. Getting past Carmen is simple, but getting through the body of Satan is alot more demanding. The further you go, the darker it gets in DT3 until you end up in Space. But will you be lost in Space when you get up there?? Estimated Release Time - Around Christmas or Early Next Year 0 Share this post Link to post
pcorf Posted December 13, 2005 Death Tormention 3 will be out soon. All levels have been completed. 0 Share this post Link to post
ragnew Posted December 13, 2005 Sounds GREAT! Looking forward to this mapset! 0 Share this post Link to post
impClaw Posted December 14, 2005 Looks very good indeed. Any releasedate yet? 0 Share this post Link to post
impClaw Posted December 16, 2005 thx Grazza! EDIT: Played the map, really nice, allthrough e4m8 was a bit too dark, atleast what i think... 0 Share this post Link to post
Mivalekan Posted December 17, 2005 That map is terrible. It looks way too much like a DOOM map. :/ 0 Share this post Link to post
impClaw Posted December 17, 2005 So, whats wrong with the normal doom maps??? I usually dont like orginal Doom or Doom2 maps, just zdoom but this one i liked anyway, don't really know why... 0 Share this post Link to post