OoPpEe Posted September 12, 2005 I recently formatted and had the Desktop Doom screensaver as well... my screensaver. I went to get it again, only to find out the download link doesn't work. Does anyone have the latest version? (I can only find a way out of date one which I didnt like). 0 Share this post Link to post
Bank Posted September 13, 2005 http://www.3ddownloads.com/doomworld/deskdoom/desk That's as good as I can do, hope it's what you're looking for. 0 Share this post Link to post
OoPpEe Posted September 13, 2005 Thats the old ver. (which is the only one I could find) Newest is like 2.5.7 0 Share this post Link to post
Thomas Posted September 13, 2005 http://www.sendmefile.com/00081403 I'll find a more permanent place later and update the web site too. 0 Share this post Link to post
Alastair Posted September 14, 2005 http://www.windir.info/desktopdoom2.zip ....Permanent :) Thanks for sourcing the file. 0 Share this post Link to post
OoPpEe Posted September 15, 2005 Thanks for adding it again. I do have a request. Could you at all enable viewing of the First Person weapon sprite? The other would be on the Icon Of Sin (last map), could you make the cube spawn every type of enemy (including MasterMind and CyberDemon) at roughly the equal amount? I love that map as my screensaver as the bots can "path" through it well as it is so basic. I just miss seeing Zombies the the S.M. and CyberDemon. Kind of a odd request, but if you are not busy and in your spare time could you do this? 0 Share this post Link to post
Thomas Posted September 16, 2005 OoPpEe said:Thanks for adding it again. I do have a request. Could you at all enable viewing of the First Person weapon sprite? *adds to todo list* I'll also port my code over to ZDoom 96x or GZDoom. The other would be on the Icon Of Sin (last map), could you make the cube spawn every type of enemy (including MasterMind and CyberDemon) at roughly the equal amount? I love that map as my screensaver as the bots can "path" through it well as it is so basic. I just miss seeing Zombies the the S.M. and CyberDemon. Kind of a odd request, but if you are not busy and in your spare time could you do this? I'm not too keen on fiddling with the game logic. You could always create your own MAP30 which spawns whatever monsters you want. Just remove the boss things, throw down some MapSpot things and write an ACS script that uses SpawnSpot. 0 Share this post Link to post