Xanthier Posted September 13, 2005 I'm thinking of using some in a level, and I like to have them compatible with it, even though I use zdoom. mean They don't need to be particularly bright I just want to be able to see some marines get slaughtered outside. Sorry if this is the wrong place to ask this, I started posting it and was too late. Thanks oh patient ones, especially you Grazza. :) 0 Share this post Link to post
Mancubus II Posted September 13, 2005 Zdoom has hardcoded botcode, prboom afaik does not. You can't just make a map "bot compatible" and have it somehow create a bots system in prboom. 0 Share this post Link to post
Xanthier Posted September 13, 2005 That's what I was afraid of... I guess bots support is a better way of putting it. I was actually talking about my level being compatible with PrBoom because lots of people use it. is there a way to have monsters attack a static sprite for no reason then? or is this more complicated then it seems? 0 Share this post Link to post