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Floor Light

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Hello, I remember this being asked in another post but I couldn't remember exactly how to phrase the search feature. I was just curious how would one go about making the floor one light level and the ceiling another?


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If using ZDoom:

Just make a dummy sector with the desired light level you want transferred, make one of the sides use this linedef special, and tag it to a sector where you want the light transferred to.

I *think* these also work in Boom (and ports that support Boom).

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