sausage Posted October 2, 2005 hello all mappers :D can somebody help me by telling me how to color a sector with the lighting ( i would prefer it to be red :D ) - sausage 0 Share this post Link to post
DooMAD Posted October 2, 2005 What editor are you using and what port are you making it for? Such information generally helps with queries like this. 0 Share this post Link to post
sausage Posted October 2, 2005 editor: doom builder port: zdoom mapping style: doom in hexen format - sausage 0 Share this post Link to post
Nuxius Posted October 2, 2005 Using ACS: Sector_SetColor(tag,red,green,blue); not sure if there's any other way. So if you have a room with a tag of 10, and you want it red, it would be Sector_SetColor(10,255,0,0); So... yeah. Also... RTFW http://www.zdoom.org/wiki/index.php?title=Main_Page :p 0 Share this post Link to post
sausage Posted October 2, 2005 what does 'RTFW' mean sorry but i am a dumbass at times thanks a lot though :D 0 Share this post Link to post
sausage Posted October 2, 2005 hah, thanks can you find the exact page about this please - sausage ( i did say please ;) ) 0 Share this post Link to post
Sporku Posted October 2, 2005 http://www.zdoom.org/wiki/index.php?title=Sector_SetColor Learn to use the Search tool. It's very useful. :P 0 Share this post Link to post
sausage Posted October 2, 2005 i found it already :D i can't seem to get it to work in my map =( - sausage p.s hey agent spork please may you put up a link fo sp_simp 1? i have played the other two and really like them! :D 0 Share this post Link to post
Sporku Posted October 2, 2005 Create an ACS Script in your map (in Doom Builder, if you use it, go to Scripts > Edit BEHAVIOR Lump) like so: #include "zcommon.acs" Script 1 OPEN //Script opens at startup { Sector_SetColor(1,255,0,0); //Make sectors tagged 1 fully red } If that doesn't work, then I really don't know what to tell you. It should. As far as the other, offtopic thing goes, is This what you're talking about? One of the maps in that wad was so bad that I ended up removing it from the final megawad (map01). There's also been many gameplay tweaks to those maps since then. Anyways, let me know if that above script works. 0 Share this post Link to post
sausage Posted October 2, 2005 this map is quite nice my favourite is sp_simp3 oh btw the script doesn't work or am am making it wrongly. i used copy and paste. - sausage 0 Share this post Link to post
sausage Posted October 2, 2005 sorry double post i forgot to compile it lol :D thanks - sausage 0 Share this post Link to post
sausage Posted October 2, 2005 Thank you soooo much i have already progressed in scripting and can now make it say stuff on the screen at startup.. ..which brings me to my next question. can anyone give me a list of fonts doom has? Thanks - sausage 0 Share this post Link to post
sausage Posted October 2, 2005 QUAD post* sorry* does anybody know how to script a marine / scripted a marine?? - sausage 0 Share this post Link to post
Sporku Posted October 2, 2005 There's a link on the bottom right hand corner of your posts that say Edit/Delete. That means you can edit posts rather than creating four posts in a row. 0 Share this post Link to post
sausage Posted October 2, 2005 i know /me couldnt be bothered i have scripted a switch of knowledge 0 Share this post Link to post