RICH-WADS Posted October 3, 2005 i would like to start a thead all about posting textures and discussion about new textures in doom 2 heres mine 0 Share this post Link to post
188DarkRevived Posted October 3, 2005 ^ That looks very abstract. What exactly is it? 0 Share this post Link to post
RICH-WADS Posted October 3, 2005 its a very creamy coulered wall with a pipe running up the bottom left i will post some more once i get the hang of sorting out all the files 0 Share this post Link to post
RICH-WADS Posted October 3, 2005 can you list any more usful tools rather than stupid xwe 0 Share this post Link to post
doom2day Posted October 3, 2005 TERRAGEN - Makes kickass photorealistic pictures. Use it to make kickass sky textures. If only it were'nt for the limited pallete then the colors would be perfect. You may need to color it yourself if it is nesecary Let me post my kick$$$ sky soon. 0 Share this post Link to post
RICH-WADS Posted October 3, 2005 i meant texture loading tools that can put the textures into doom 2. not xwe its stupid 0 Share this post Link to post
Dutch Doomer Posted October 3, 2005 Why do you think xwe is stupid, its a fine program no problems here. I use it alot to load in textures and other stuff, you could always try wintex. Maybe that one works better for you, your texture looks kinda weird though. 0 Share this post Link to post
Nmn Posted October 3, 2005 Textures? Cool. I had an idea on remaking NMN corporation to a hi-res state, but some othe things got my attention. Here's some work I've done: It lived short :( Making textures that way (both from scratch) is rather slow.. photos really speed up the process :) 0 Share this post Link to post
Vegeta Posted October 3, 2005 RICH-WADS said:can you list any more usful tools rather than stupid xwe Look at XWE's web site and you'll see my opinion about the program. If you're anything like me, I suggest you NWT or NWT Pro. Others recomend Wintex. 0 Share this post Link to post
Corrupted Marine Posted October 3, 2005 heres some textures i was working with for my latest project: 0 Share this post Link to post
myk Posted October 3, 2005 RICH-WADS said: can you list any more usful tools rather than stupid xwe Yeah, XWE. Try it. 0 Share this post Link to post
Corrupted Marine Posted October 4, 2005 wintex is easier and more compact to load patches and edit textures. however, xwe is the most powerful tool to use. i use both of them anyways. i use wintex for textures and sprites, and i use xwe for lumps and scripting and such. 0 Share this post Link to post
RICH-WADS Posted October 4, 2005 i dont just make levels. i make all sorts of stuff. problem is that all the tools i use to put textures into my levels are rubbish here is some flats i edited/made 0 Share this post Link to post
Corrupted Marine Posted October 5, 2005 well, like i said, use wintex to do your textures. thats just my opinion. actually, by my opinion, CodeImp needs to release some programs to go with DoomBuilder. like a coding program and a graphics program. call one DoomCoder and the other DoomDrawer :D just a corny idea! 0 Share this post Link to post
RICH-WADS Posted October 5, 2005 here is some flats and a wall texture i made actually that doom builder thing is a good idea. doom builder creates good levels so i bet doombuilder would make good texture programmes i might email them the idea. with the names you thought of too 0 Share this post Link to post
Submerge Posted October 5, 2005 Codeimp frequents this forum. note that there is even a section of it devoted to doom builder. 0 Share this post Link to post