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-_DLD_-

DooM Folder Size

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Ah...that explains it. Demos. Soon I'll be getting those...then my computer's memory will probably be fried. I've got 2 gigs left on this hard drive, then I'll have to bring in the Nazi Flamethrower on some older files...

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Comiclez said:

3 kilobytes, with "Doom 3" and "The Ultimate Pong: Vice City"

...KILObytes?! You mean gigabytes? I hope you mean gigabytes...

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-_DLD_- said:

Demos. Soon I'll be getting those...then my computer's memory will probably be fried.

Doom demos aren't full-motion videos. They're a file that contains the exact sequence of player input recorded, which is then played back in the game engine. I'm guessing the demos make up only a fraction of Grazza's collection size wise.

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Yeah, most demo files are really small (esp. when zipped); the demo collections on my hard disk are only about 800 megs in total, and that includes some wads (included with demos and those from the sda/wad folder - that's 145 megs).

Until recently I had more than 20,000 deleted lmps (failed attempts) in my recycle bin. I forget how much space they used up.

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-_DLD_- said:

...KILObytes?! You mean gigabytes? I hope you mean gigabytes...


No, I mean Kilobytes, I only collect FAQs and Readmes.

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Comiclez said:

No, I mean Kilobytes, I only collect FAQs and Readmes.

...o__O;; Interesting. I've never heard of that before. Then again, in DooM, I'm a newbie.

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I keep all my shit in d:\downloaded files\Doomdata

It's currently 2.09 GB, though this includes the beta versions of the numerous projects that I've worked on. However, it's solid data, no programs or anything.

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My Doom classic folder is 2.92 GB, 5801 Files and 375 Folders.
That's pretty small considering I just did a hefty cleanup and DVD writing session like a day or so ago.

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c:\doom2 = 3.49GB
c:\doom = 565MB

(This is on my laptop, desktop ones back at home are bigger still afaik)

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Some of the files are zipped or uncompressed or both, dirusage is a small script that gives me the size of the subdirectories.

> dirusage ~/jeux/doom
3302324 /home/****/jeux/doom
1264 /home/****/jeux/doom/cheats
41756 /home/****/jeux/doom/divers
11248 /home/****/jeux/doom/demos
31068 /home/****/jeux/doom/edge
885096 /home/****/jeux/doom/files
777736 /home/****/jeux/doom/zips
447688 /home/****/jeux/doom/bin
23512 /home/****/jeux/doom/images
4 /home/****/jeux/doom/tmp
30868 /home/****/jeux/doom/zdoom
320868 /home/****/jeux/doom/vidéo
414500 /home/****/jeux/doom/shots

> dirusage ~/jeux/doom3
1934524 /home/****/jeux/doom3
1710784 /home/****/jeux/doom3/vidéo (yes, the latest speedrun)
668 /home/****/jeux/doom3/performances.article.php_files

> dirusage /usr/local/share/games/doom/
109252 /usr/local/share/games/doom/
109244 /usr/local/share/games/doom/wadoom2
4 /usr/local/share/games/doom/wadoom

> dirusage /usr/local/share/games/doom3/
2134556 /usr/local/share/games/doom3/
1576516 /usr/local/share/games/doom3/base
540540 /usr/local/share/games/doom3/d3xp
5412 /usr/local/share/games/doom3/pb

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all in all i prolly have about 1.9 gigs, i download wads and if i like them i keep 'em and if i don't like or they don't stand out i get rid of them. I got 3 folders consisting of doom stuff which i plan on putting in one folder soon enough but DooM3, a folder with a bunch of wads in it, and a folder of wads me and my friend are working on/finished...which is not very big.

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Currently 0 folders, 0 files. Actually I just backed up everything to CD and cleared almost everything off my hard drive so I have a pretty much clean slate to work with. I do currently have Hexen installed though.

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Nick Perrin said:

You need the easiest map-maker, doombuilder. It also is quite powerful.
http://www.doombuilder.com/builder_info.php

I'm pretty sure I have that. I'm currently working on a map (I need help with all the DeHacked crap I'd need to do to complete it), and it's turning out very very well so far in WadAuthor. It's not uber spectular or anything, but it's better than my older maps by leaps and bounds. I think it took me 6+ hours to build the first room...which should be a hint of it not being crappy.

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Seriously, use doombuilder instead. It has a 3d mode in which you can change the height of sectors, change textures, align textures, etc.

It also has a better interface now, and better features.

I'm saying this because if it took you that long in WadAuthor, that's a problem.

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Hmmm...I'll look into it.

It took me so long because I had no idea what I was doing. I'm a lot better now.

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