Apothem Posted October 9, 2005 Some of you may know of my previous work, The (7th) Dimension. It was a weapons modification that was rather successful. I'm doing a revamp of it in DECORATE for ZDoom, but I've ran into a bit of a problem... I need weapons GFX. I've looked at a lot of modifications, and I have yet to find anything that's usable. Is anyone willing to lend a hand to help me come up with some new and improved weapons for this? 0 Share this post Link to post
Chrono_T Posted October 9, 2005 I just replayed it. Meh, but the pistol work is good. 0 Share this post Link to post
Apothem Posted October 10, 2005 I am looking for spriters who are willing to help out with the creation of the new weapon gfx that are going to be used within T7D. Please e-mail me or pm me if you are interested in helping out. 0 Share this post Link to post
DooMknight Posted October 10, 2005 I can help you, look the pictures to view some GFX made by me Thompsom Axis Luger Axis MP40 0 Share this post Link to post
Chrono_T Posted October 10, 2005 Me and apothem have worked on a deal to make 2 versions, they will be different, but may contain a few weapons from each other. I'm making T7D-Iron Lizard, the edge version (Or T7D:IL). Also to the above poster, can you mail me those guns at Chronoteeth@gmail.com? Browser problems won't let me see em, so can you mail em please? Thanks in advance. 0 Share this post Link to post
Apothem Posted October 10, 2005 Hmmmmm, you could be helpful. alright, PM me your AIM SN or MSN SN and we'll talk about some weapon GFX =D 0 Share this post Link to post
Chrono_T Posted October 10, 2005 Or yahoo SN if you want to talk to me on IL. Mine is chronoteeth@yahoo.com If you can, can you add a muzzle fire and reload frames to the luger and thompson please? TIA 0 Share this post Link to post
wildweasel Posted October 10, 2005 The thompson looks a little awkward, but I really like the Luger and the MP-40. Very nice. 0 Share this post Link to post
Nick Perrin Posted October 11, 2005 Nice... that Luger is sweet, so is the MP40, although the latter looks a bit like a model rip. 0 Share this post Link to post
DooMknight Posted October 11, 2005 Ok, I will send you my MSN. There are the muzzle flash, and weapon modification to fill in WWII, like a rifle: The WWII Rifle: And another MP40 (I think this sucks) In a little time I will do the reload frames, bye 0 Share this post Link to post
Chrono_T Posted October 11, 2005 Again, nice weapons, but do you do other weapons then WW2 weapons? Like futuristic weapons? 0 Share this post Link to post
DooMknight Posted October 11, 2005 Yes, I did this weapon set for my own mod. Do futuristic weapons is much easier, I will work in doing them 0 Share this post Link to post
Chrono_T Posted October 11, 2005 You had a weapon mod!? Oh, DL link please! :D 0 Share this post Link to post
Mancubus II Posted October 11, 2005 http://img426.imageshack.us/img426/3691/misga03tg.png That one looks like a hackjob on a frame of the doom3 shotgun. Did you actually draw these or are they rips? 0 Share this post Link to post
Joe Posted October 11, 2005 Mancubus II said:That one looks like a hackjob on a frame of the doom3 shotgun. Did you actually draw these or are they rips? They look like sprite edits to me. Thompson is edited from blood, luger from the pistol from rise of the triad (nicely done) and the first mp40 looks like it's from DoD or something. 0 Share this post Link to post
DooMknight Posted October 12, 2005 Joe said:They look like sprite edits to me. Thompson is edited from blood, luger from the pistol from rise of the triad (nicely done) and the first mp40 looks like it's from DoD or something. Yes, it is true, Im edited some gfx to create the weapons, but the first MP40 is from a model rip (no game rip), the second is a rip from RTCW... I think edit existing gfx helps more to create new enemies, weapons and other DooM stuff, because is more easy and the results are better. Also I made some gfx entirely by me... The mod isnt a weapon replacement, is a WWII based TC for ZDooM (like WolfenDooM, but no Wolfendoom ;)), Im start to working for the last week 0 Share this post Link to post
Chrono_T Posted October 13, 2005 Hey um doomnight, can you possibly add some reloading frames to the thompson and luger please? I need it for Titanium Iguana. 0 Share this post Link to post
DooMknight Posted October 14, 2005 This is the reload sequence, some frames need to be repeated to create the entire sequence. Here is the file: http://s52.yousendit.com/d.aspx?id=3LHZK0CN4L6IS0JO9TTZI9W6TO 0 Share this post Link to post
DooMknight Posted October 15, 2005 Hi, Im finished the Luger reload sequence, this is: http://s38.yousendit.com/d.aspx?id=3AEDRG0T372YU1W76R7BXHEB05 I hope that have good aspect. 0 Share this post Link to post
Apothem Posted October 15, 2005 DoomKnight, Please send me a PM with some contact information so I can speak with you about some GFX for the ZDoom version of this mod. 0 Share this post Link to post
DooMknight Posted October 15, 2005 Im sent you my msn yet ;) Im working at the moment in the DECORATE stuff of the Thomson and Luger, I need help with the code because I dont know very well how make reload states in ZDooM. Can anyone help me? Thanks 0 Share this post Link to post
Apothem Posted October 16, 2005 Thought I'd update you guys, I've recently acquired some new sources of information and graphical resources, so with that, I'll be able to replace the BFG gfx with something a little more fitting. Along with that, I should also be able to replace several other types of GFX without too much of an issue. Doomknight, I'll need to work with you on some recoloring when we get the chance. 0 Share this post Link to post