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CRASH: timedemo crashes in high res modes

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the topic says it all. crashes when the "meter" is supposed to be drawn. this must be SoMebody's fault, eh? :P

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I'm sure this is the same thing that was making the automap menu go crazy, or is related to it somehow, but I'm going to eliminate that time demo menu anyways because it doesn't really work right, and tries comparing your framerate to fraggle's machine from like 4 years ago and calls it a "fast" computer. I don't really see the point.

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