Nikanoru Posted October 26, 2005 I've heard someone mention a project that tried to recreate the SNES Doom differences in a regular old Doom wad, but I've searched the idgames archive and I can't seem to come up with anything. Any info? Similarly, are there wads that attempt to recreate any other console versions (besides Doom64)? 0 Share this post Link to post
EarthQuake Posted October 26, 2005 http://www.doomworld.com/vb/showthread.php?s=&threadid=23552 AFAIK, it never got finished, but if you look in that thread, you might still find some download links to the most recent version. They got pretty far with it. I believe Job is the one in charge of the thing, so if you want a download link and one isn't available, try asking him. 0 Share this post Link to post
Bashe Posted October 26, 2005 Job was in charge, but he hasn't said much about it lately. I and Darkhaven did most of the stuff and AFADoomer did some scripting stuff like making the SNES HUD. I haven't seen this project in a while...most of the stuff I was able to do I've done already, so I'm basically done. 0 Share this post Link to post
ShaneAmp Posted October 27, 2005 im still doing work on it. I havnt posted anything about it in a while, because ive been reformatting my hard drive and backing stuff up. I do plan to do as much as i can with it. it's not far off from being done id say, at least as much as can be done. geocities.com/shaneamp/snes_doom.zip The MOD geocities.com/shaneamp/maps.zip Redone maps that version is almost 10 months old now! i have lots of new dehacked work done, and started work on a doom 2 version of it also. I may not post a new release until i think it done. 0 Share this post Link to post
ruffj05 Posted October 27, 2005 what was the fps on the original snes doom? and did you also realize how the music skips sometimes? ya cant blame such a primitive system trying to produce music with only a cartrige(cartriges can barely hold any audio data, and audio takes up a shitload of space), thats why the sounds and everthing is so degraded, imagine if there was no music, it wouldnt be doomish i know, but if it was originally like that, i can just imagine, all that extra room for textures and flats and all, more quality, itd be so... different. EDIT: ps - the links dont work in the above post... 0 Share this post Link to post
EarthQuake Posted October 27, 2005 ruffj05 said:ps - the links dont work in the above post... That because one or two people already downloaded it. Sorry, but you'll have to wait til tomorrow! Remember to get up bright and early so you can be first in line to download before it goes down again! 0 Share this post Link to post
ShaneAmp Posted October 27, 2005 heh, if anyone would want to upload this to a more reliable server, then that would be great. Maybe WIP would be a good idea, i never used it before though. 0 Share this post Link to post
ruffj05 Posted October 27, 2005 note that its about 6:50 am (i gotta get up early for school), the links are still not functioning. i really would reccommend not to use geocities, since ive never got a link to there that wasnt broken. 0 Share this post Link to post
leileilol Posted October 27, 2005 http://www.planetgargoyle.com/doom/snes 0 Share this post Link to post
Grazza Posted October 27, 2005 Now that the main thread is active again, I'll streamline things by closing this one. 0 Share this post Link to post