esselfortium Posted November 14, 2005 Hey. I'm a Mac user. Hellmaker doesn't have support for external flats, it doesn't allow for an external texture wad, and it seems to overwrite external textures if I store them in the wad with the level I'm working on. There are several custom texture and flat sets that I want to use things from in a level I'm working on, and the only way to make them show up in Hellmaker is to merge them with a copy of the IWAD. I set up Virtual PC and tried both XWE and WinTex, neither of which seemed to do what I wanted. XWE, after crashing more than fifteen times, just copied all the lumps into the IWAD. I didn't see any option to correctly organize all the flats and textures, and combine all the TEXTURE1/TEXTURE2 lumps. Is there something I missed there? WinTex, once I finally got DeuSF and everything else it needed to run, didn't seem to do anything I wanted at all. It said it merged the wads, but the IWAD and the texture PWADs were still the same size as when I started. Is there some way to easily get all these textures and flats usably into doom2.wad that I don't know about? Thanks, Mike 0 Share this post Link to post