Zeg-Vok Posted November 17, 2005 Is there a way to make a certain monster invulnerable to specific attacks and such, preferrably in DECORATE. Also, is there a way to set whether or not a monster is friendly based on whether or not the monster that spawned it is? 0 Share this post Link to post
Ezxariarch Posted November 27, 2005 Well...there is sort of a way. Where are two parameters in decorate, "invulnerable" (for the monster) and "foilinvul" (for monsters and maybe attacks). Simply make a monster invulnerable so it's immune to all attacks. Then make a weapon or attack with foilinvul and it can hurt monsters (ut no players) that has invulnerable. Set certain weapons with this parameter and i think it should work. 0 Share this post Link to post
EarthQuake Posted November 27, 2005 Aren't there thing flags used in strife and heretic that make certain enemies invulnerable to certain weapons. Like the ghosts in heretic, or poison arrows used on mechanical enemies in strife? EDIT: Yeah, look through this page: http://www.zdoom.org/wiki/index.php?title=Creating_new_monsters_and_other_complex_actors 0 Share this post Link to post