Jan Posted November 26, 2005 I have good news and bad news. The bad news is I have cancelled the plans for a 3-level "Classic Trilogy" mini episode. The good news is that I'm working on Classic Episode 2 "The Singularity Complex" and it is nearing completion. More info can be found here: http://www.jvanderveken.easynet.be/classic2/ Jan 0 Share this post Link to post
Szymanski Posted November 26, 2005 o_O I didn't expect this, looks great. Isn't the view in sc4.jpg already used? 0 Share this post Link to post
Jan Posted November 26, 2005 Hey Lee :-) About sc4.jpg: the level is based on an unfinished "idea" level I had lying around and which I picked up again and completed. Anthony Soto also used parts of the unfinished level in classic7 and integrated them with another unfinished level of mine, that's probably why it looks familiar. This version is 100% my own incarnation though, and I have always planned to complete it. 0 Share this post Link to post
kristus Posted November 27, 2005 Well, now this doesn't exactly happen every day. :p 0 Share this post Link to post
Dittohead Posted November 27, 2005 Looks really professional. Can't wait. 0 Share this post Link to post
Murdoch Posted November 27, 2005 Most excellent. I look forward to it Jan. 0 Share this post Link to post
Jan Posted December 21, 2005 On my website I mentioned Christmas as a possible release date, so I think the time's about right to post an update on this. Progress is still going well, and the episode is really nearing completion now. The basic layout of the levels is done, and if I pushed for it, I could probably get the episode out before the 25th. On some levels, I still have to do quite a bit of polishing though, mainly tuning the gameplay, balancing monster/health/ammo ratio, checking for texture misalignments, that sort of stuff. I still have to get feedback from some of my playtesters as well. To make a long story short, it will be released when I feel it is ready, which may or may not be before the 25th. I don't want to release half-finished work. Stay tuned. 0 Share this post Link to post
-_DLD_- Posted December 21, 2005 Looks awesome. It should be a thrill to play. Keep at it! 0 Share this post Link to post
pcorf Posted December 24, 2005 Beautiful stuff Jan. I wish my levels were like that. 0 Share this post Link to post
Dutch Doomer Posted December 24, 2005 Drooling all over my keyboard right now, really nice screens Jan. 0 Share this post Link to post
Jan Posted December 26, 2005 Classic Episode 2: The Singularity Complex is finished and has been uploaded to my site. Direct download link here: http://www.jvanderveken.easynet.be/classic2/download/class_e2.zip I hope you will all have a blast playing it, and feel free to let me know what you think. Merry christmas! Jan 0 Share this post Link to post
Belial Posted December 26, 2005 Superb. I think class_ep is better though. Sentimental reasons I guess. And a merry Christmas to you as well. 0 Share this post Link to post
Vile Posted December 26, 2005 I believe e1m2, aside from being released as a standalone map, was also featured in Endgame. I do remember playing the level before. Even so, the new material is high quality. Merry Christmas, indeed. 0 Share this post Link to post
Jan Posted December 26, 2005 Vile said:I believe e1m2, aside from being released as a standalone map, was also featured in Endgame. I do remember playing the level before. Well, sort of. I gave it to Anthony Soto when it was about 75% done with permission for him to finish and use the material, as I didn't really have inspiration at that time to do anything with it. His version ended up in Endgame. Later, I picked up my original version of the map, finished it and released it as classic11. The biggest difference between our two versions is the entire south part, where I axed everything I had already done and started from scratch. Anyway, it's better to have two versions than no versions, isn't it? Even so, the new material is high quality. Merry Christmas, indeed. Thanks :-) Jan 0 Share this post Link to post
The Flange Peddler Posted December 26, 2005 Excellent mapset. A slightly shrewd way of stretching 3 new maps to fill an entire episode perhaps, but I think it actually works rather well. Thanks for giving me something interesting to do for once on Boxing Day afternoon :oP 0 Share this post Link to post