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CacodemonLeader

Happy Time Circus Speedrun

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This is an old run I didn't submit yet, but now I've decided to put it up, since it's nearly impossible right now for me to reproduce this.

I use a jump trick at the beginning to skip all the way to the red skull key area, and I rocket jump at the area before the huge tunnel area with the Bertha Balloon at the end.

Unfortunately, there is a trick that could have been used at the end, but I didn't know that until I checked it out after doing this successful run.

It's an older run, and recorded with ZDoom 2.0.96, so you'll need that version to view it.

Check the link here: http://www.geocities.com/conversiontotal2000/demopage.html

EDIT: Oh yeah, and this speedrun was done on the Ultra-Violence difficulty.

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on the page you gave, do you realise that you need 4 zdoom versions to play all of them back? this is nuts.

avoid zDoom for demos AT ALL COSTS

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Well, if you want to record on a wad that specifically requires Zdoom, you don't have much choice in the matter.

But yes, the lack of backwards compatibility does create quite a mess. :(

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Grazza said:

Well, if you want to record on a wad that specifically requires Zdoom, you don't have much choice in the matter.

But yes, the lack of backwards compatibility does create quite a mess. :(


I think it wouldn't be so bad if Randy actually kept older ZDoom versions available on the site instead of deleting them. The lack of backwards compatibility is irritating, yes, but I think it's the lack of availability of required older versions that really makes ZDoom so unsuitable for demo recording.

It shouldn't be necessary to collect ZDoom version on your HD just in case you might need them to play back a demo in the future...

In any case... nice demo. :)

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