Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Sign in to follow this  

Decorate Troubless......

Recommended Posts

I'm trying to make a projectile that has +Hexenbounce and +ripper on it and is also shootable. Unfortunately, when I set these attributes, the projectile dies as soon as it hits a monster or something, but NOT the player. Any ideas why?

Actor rippme
   Height 64
    Radius 64
    Mass 100
    speed 100
    SPAWNID 255
    Damage 200
    scale 0.66
       CAR1 A 1


Share this post

Link to post

Please sign in to comment

You will be able to leave a comment after signing in

Sign In Now
Sign in to follow this