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Decorate Troubless......

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I'm trying to make a projectile that has +Hexenbounce and +ripper on it and is also shootable. Unfortunately, when I set these attributes, the projectile dies as soon as it hits a monster or something, but NOT the player. Any ideas why?

Actor rippme
   Height 64
    Radius 64
    Mass 100
    speed 100
    SPAWNID 255
    Damage 200
    scale 0.66
       CAR1 A 1


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