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pcorf

Death Tormention 3 Released

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A very nice mapset with a few shortcomings.

Gameplay on e4m5 is very boring and repetitive. UDoom's monster set is not enough to keep that kind of map interesting and challenging. e4m4 has a similar problem.

The ending was a bit of a surprise, and not the 'YAY!' type of surprise either. e4m8 did a great job of building the atmosphere, only to reveal 3 spiders, a cyber, and... an invulnerability powerup. I expected more after getting jumped by invisible hell knights.

It's still definitely worth playing though.

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Belial said:

The ending was a bit of a surprise, and not the 'YAY!' type of surprise either. e4m8 did a great job of building the atmosphere, only to reveal 3 spiders, a cyber, and... an invulnerability powerup. I expected more after getting jumped by invisible hell knights.


Thanks, that gave me the idea for a nice little bossfight for my doom project....
THE STEALTH CYBERDEMON! MWAHAHAHAHAHAHA *g*

Belial said:

It's still definitely worth playing though.


First i need to resolve that soundlag i have.
Fedora Core 4 with zdoom 2.0.97
Any ideas?

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Great maps... at least till you reach E4M7!
This map and in particular E4M8 were quite disappointing IMHO, what happened there?

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