peach freak Posted January 2, 2006 Hey. I made a teleporter, so I decided to use a teleporter texture for my floor texture. But when I used the red teleporter texture, it got split into 4 smaller parts. Here's what I'm talking about : http://img454.imageshack.us/img454/9530/teleport2uc.jpg Is there any way I can make it so it is just one full teleporter tile? I've tried everything but can't find a way to fix this. Thanks! 0 Share this post Link to post
Bloodshedder Posted January 2, 2006 Move the sector so it's perfectly aligned on the 64-unit grid. 0 Share this post Link to post
doom2day Posted January 18, 2006 It is not a glitch, all flats are aligned to the 64 pixel grid. You could try to fix it like this: If it is the only teleportor, you could try shifting the entire level so the teleportor is aligned on the 64 pixel grid. Or you can make the teleportor a 128 X 128 square if the teleportor was centered on the intersection of 2 64pixel grid lines. 0 Share this post Link to post