Bloodshedder Posted January 8, 2006 Andrey Budko writes that he's released a new version of his PrBoom modification PrBoom+ (2.2.6.25). A lot of the changes are compatibility related, but it also doubles the sidedefs limit. Here's a nice history if you're really interested in all the changes. 0 Share this post Link to post
Opulent Posted January 8, 2006 Appears to be the best PrBoom yet. Impressive and nearly complete. 0 Share this post Link to post
Grazza Posted January 8, 2006 Yes, it's getting very hard to think of further feature requests or bugs to report. :) Maybe improvements in GL rendering - more support for tricks like the deep water effect? Or a greater variety of bumpmapping styles, with different ones "smartly" applied to differing types of textures. How about it, Andrey? :p 0 Share this post Link to post
Grazza Posted January 8, 2006 To the very best of my knowledge, Andrey "entryway" Budko and Laura "BahdKo" Hermann and not related. 0 Share this post Link to post
Naked Snake Posted January 8, 2006 Grazza said:Yes, it's getting very hard to think of further feature requests or bugs to report. :) Maybe improvements in GL rendering - more support for tricks like the deep water effect? Or a greater variety of bumpmapping styles, with different ones "smartly" applied to differing types of textures. How about it, Andrey? :p I can think of a few things : Heretic, Hexen and Strife support :-P 0 Share this post Link to post
Doom_Dude Posted January 8, 2006 BBG said:I can think of a few things : Heretic, Hexen and Strife support :-P Damned straight. ;) Strife sure would be nice. I haven't played that in ages and SvStrife 1.0 gives me a black screen on boot.... what a bummer. 0 Share this post Link to post
gemini09 Posted January 8, 2006 What's the sidedef limit in the official GL/PRBoom? I'd like to see a more flexible and usable fake floor-texture feature. Last time I tried something kool it didn't work. 0 Share this post Link to post
Jon Posted January 8, 2006 You missed cph out of the title... Prboom+ has completely slipped me by. I wonder how many of the changes would be accepted back into prboom if development ever kicks up again. BBG said:I can think of a few things : Heretic, Hexen and Strife support :-P Just as long as the heretic/hexen code isn't used (as it currently stands licence-wise). 0 Share this post Link to post