sundar Posted January 9, 2006 I already have a few textures I would like to use. How do I use them on my maps using Doom Builder? 0 Share this post Link to post
-_DLD_- Posted January 9, 2006 Have you added the patches you uploaded into your pwad file to the TEXTURE1 lump file? 0 Share this post Link to post
Chopkinsca Posted January 10, 2006 In xwe, use the patches filter so when you load an image, it gets added to textures1 and pnames automatically. Otherwise, right click the texture entry, and you'll see 'add to textures1' and 'add to pnames'. Guess what those options do? 0 Share this post Link to post