fezzador Posted January 16, 2006 I'm designing a map right now (it's pretty dumb, just dozens and dozens of Demons/spectres and the chainsaw is the only weapon in the level) and I put in a lookout tower, and the door to get inside doesn't look right, it has the F_SKY1 texture instead of the texture I wanted... how can this be fixed? And here is a picture of the issue at hand: http://img.photobucket.com/albums/v640/fezzador/weirddoor.png Thanks in advance 0 Share this post Link to post
Amaster Posted January 16, 2006 Did you set F_Sky as the flat for that door? If so, change it to something else. When a sector has F_SKY as the ceiling flat, the upper textures for that sector arent drawn. 0 Share this post Link to post