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fezzador

Door with sky texture

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I'm designing a map right now (it's pretty dumb, just dozens and dozens of Demons/spectres and the chainsaw is the only weapon in the level) and I put in a lookout tower, and the door to get inside doesn't look right, it has the F_SKY1 texture instead of the texture I wanted... how can this be fixed?

And here is a picture of the issue at hand:

http://img.photobucket.com/albums/v640/fezzador/weirddoor.png

Thanks in advance

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Did you set F_Sky as the flat for that door? If so, change it to something else.

When a sector has F_SKY as the ceiling flat, the upper textures for that sector arent drawn.

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