Doom'd Marine Posted February 4, 2006 I have made the LAVFALL1-4 textures for my hellwad and when i did it came up to the standard (stone2) textures " Texture LAVFALL1 Pic LAVFALL1 TICS 4 Pic LAVFALL2 TICS 4 Pic LAVFALL3 TICS 4 Pic LAVFALL4 TiCS 4 " Is the animdef text i put in and i think i did it right this time, but hwne i put the texture on a wall to test it, it disssappears into the stone2 texture; wtf is going on o.o 0 Share this post Link to post
Sporku Posted February 4, 2006 Well, that's probably because the way you have it set up isn't right to begin with. It should be something like this instead:texture LAVFALL1 pic 1 tics 4 pic 2 tics 4 pic 3 tics 4 pic 4 tics 4 0 Share this post Link to post
Doom'd Marine Posted February 4, 2006 AgentSpork said:Well, that's probably because the way you have it set up isn't right to begin with. It should be something like this instead:texture LAVFALL1 pic 1 tics 4 pic 2 tics 4 pic 3 tics 4 pic 4 tics 4 alright. 0 Share this post Link to post
Graf Zahl Posted February 4, 2006 AgentSpork said:Well, that's probably because the way you have it set up isn't right to begin with. It should be something like this instead:texture LAVFALL1 pic 1 tics 4 pic 2 tics 4 pic 3 tics 4 pic 4 tics 4 Names can be used as well. I have no idea why this turned into something completely different but it shouldn't be caused by specifying the frames by name. 0 Share this post Link to post
Doom'd Marine Posted February 4, 2006 But sporks suggestion was completely correct e.e; it kept the same patch and moreso; its the first time i got a texture to anime.. woohoo ( learned a new thing today ) 0 Share this post Link to post
Graf Zahl Posted February 4, 2006 Spork's suggestion is correct. But ZDoom fully supports texture names as animation frames instead of indices. This animated texture from ZDCMP is definitely working: texture ENJAY01 pic ENJAY01 rand 35 105 pic ENJAY02 tics 4 pic ENJAY03 tics 4 pic ENJAY04 tics 4 pic ENJAY05 tics 4 pic ENJAY06 tics 4 pic ENJAY07 tics 4 pic ENJAY08 tics 4 pic ENJAY09 tics 4 pic ENJAY10 tics 4 Have you ever examined the console output of your non-working version? If something went wrong there should be an error message. 0 Share this post Link to post
Doom'd Marine Posted February 4, 2006 nothing went wrong, it just turned into the (stone2) Patch when i tested the map to see if it worked. 0 Share this post Link to post