Lorenzo Posted February 16, 2006 In a CD I bought 10 years ago, I have some very old wads that could not be found on the web. I'd like to upload them in the IDGAMES archives, but there are some problems: 1) There are not standard .txt files accompaining all the wads. 2) If they have an acceptable .txt file, it has no more valid email addresses 3) Some wads are variations of original Doom levels. What should I do? Lorenzo 0 Share this post Link to post
Grazza Posted February 16, 2006 1: If the txt (or other documentation) does not grant permission to distribute, then you cannot upload. If it does grant permission, but the txt is not in the standard format, create a txt yourself using the archive's standard template, filling in any missing information, deleting any statements that don't apply, and quoting from the information the author did supply. 2: Ty requires there to be a valid e-mail address for the uploader. So put in your e-mail address. Use spamblockers in it if you like - just as long as Ty is able to contact you if need be. 3: Generally, modified id levels are not allowed, but this isn't a hard-and-fast rule. Maps that contain "tribute" areas but are mostly original work are normally OK, as are remakes that have been created from scratch. Ask Ty if you think there is a marginal case. What is definitely not OK are ones where someone has just taken an id map and made a small number of changes to it, such as a few textures, a trivial additional area, or packed E1M1 with cybers, etc. And before uploading, check carefully that the wads in question aren't already in the archive, or haven't been replaced with updated versions. Sometimes the file name has changed, so it makes sense to search for the author's name and if there are some other wads by the same author already in the archive, to take a quick look at the text-file in case it mentions earlier versions or maps from which it was compiled. 0 Share this post Link to post
cycloid Posted February 16, 2006 in a related question i recently uncovered a doom demo cd, looks like it's got 1.4 on it but i'll investigate further tonight, and maybe scan in the cd too, so what's the deal with that? is an ISO of a demo cd + cover art considered kosher or does the existing equivalent archived demo version have to suffice? like i said i havent dug into the cd yet, at first glance it seemed to just have doom on it (yeah it reads just fine!) so it wasnt just a standard magazine cover cd with a bunch of other garbage on 0 Share this post Link to post
Regen Posted February 16, 2006 I really like those old doom wad cd's. you never know what you will discover. im also allways on the look out for old shareware/bbs cd's at computer shows, flea markets, garage sales ect. because your almost guaranteed a "doom directory" on them, and also wad's strewn about other area's of the cd such as "game addon's" 0 Share this post Link to post
Grazza Posted February 16, 2006 Regen: Are you aware of cd.textfiles.com? If not, it sounds like you might like this site. 0 Share this post Link to post
funduke Posted February 16, 2006 cycloid said:in a related question i recently uncovered a doom demo cd, looks like it's got 1.4 on it(...) It's maybe this? http://www.doomworld.com/idgames/index.php?id=454 --> v1.4beta shareware version Greetings Funduke 0 Share this post Link to post
Regen Posted February 17, 2006 Grazza said:Regen: Are you aware of cd.textfiles.com? If not, it sounds like you might like this site. Yeah that's right up my alley, thanks. 0 Share this post Link to post
Lorenzo Posted February 20, 2006 The levels are: (most levels are without author !!) AA22.WAD AARGGH_.WAD Oleg Tolstkhine and Alex Korobka BRAVE.WAD E1L1.WAD E1M1DAL.WAD David Lobser E1M1EDB.WAD E1M1_HAX.WAD E1M2_HAX.WAD E1M5_DJS.WAD E1M7BCE.WAD Brendy Ebel E2L1BIN3.WAD Geoffrey C. Grabowski E2L1GC.WAD E2M1.WAD E3L2.WAD E3M2.WAD E3M3.WAD E3M5.WAD E3M6.WAD EP5A.WAD EW_E1L1.WAD Eugen Woiwod GHETTO.WAD IMPSRUS.WAD Dodd A. Snow KEEPER.WAD Eric F. Varner KENT2.WAD KILLIN.WAD Michael Lefler LEVEL11.WAD LOWDARK.WAD MESH.WAD Jon Saloga MK21.WAD Mark A. Klem MOURNING.WAD MXK_C_11.WAD Denis Auroux NEWHITS1.WAD NOT4KIDS.WAD PAT.WAD p.f.mahoney@durham.ac.uk PJS01.WAD Patrick Steele RINK.WAD briant SALLY.WAD SERPENT.WAD Matt Hutaff SHADOWS2.WAD Sergey Ishchenko and Ivan Samarin SHOTGLRY.WAD Bill Winsky SMILE.WAD SORROW.WAD Harris CGI SPACKLE.WAD STRMSTR.WAD Andrew Murphy SUPER22.WAD SUPER33.WAD WARREN.WAD Stuart Greig WARREN1.WAD WHITROOM.WAD Doug Ryerson Lorenzo 0 Share this post Link to post
Grazza Posted February 20, 2006 I've only looked at the ones where you give a name (as you probably can't upload the others anyway). Here is the result of a little bit of research (note that searching the archive for the uploader's name is a good way to get info, as I mentioned above): AARGGH_.WAD Oleg Tolstkhine and Alex Korobka - maybe OK (I don't have it, so can't say) E1M1DAL.WAD David Lobser - no (an only very slightly modified id map) E1M7BCE.WAD Brendy Ebel - worthless unfinished map E2L1BIN3.WAD Geoffrey C. Grabowski - I guess you could upload this EW_E1L1.WAD Eugen Woiwod - no (an only very slightly modified id map) IMPSRUS.WAD Dodd A. Snow - already in the archive (as dmimps.zip) KEEPER.WAD Eric F. Varner - already in the archive (as dmkeep.zip) KILLIN.WAD Michael Lefler - I have no txt for this, but if it grants permission, then it looks OK to upload MESH.WAD Jon Saloga - already in the archive MK21.WAD Mark A. Klem - already in the archive, as the first map of Cringe (maybe an updated version) MXK_C_11.WAD Denis Auroux - already in the archive, as mxk_c11.zip PAT.WAD P.F.Mahoney - maybe OK (I don't have it, so can't say) PJS01.WAD Patrick Steele - looks OK to upload RINK.WAD briant - the wad appears to need repairing (based on the version I have) SERPENT.WAD Matt Hutaff - already in the archive (as serpentl.zip) SHADOWS2.WAD Sergey Ishchenko and Ivan Samarin - newer version in the archive (as shadows3.zip) SHOTGLRY.WAD Bill Winsky - you really think this is worth uploading?? SORROW.WAD Harris CGI - awfully tedious map STRMSTR.WAD Andrew Murphy - probably legal to upload WARREN.WAD Stuart Greig - already in the archive (as doomwr.zip) WHITROOM.WAD Doug Ryerson - looks OK to upload, but I wouldn't be surprised if the map appeared (possibly modified) in one of Ryerson's many other released wads 0 Share this post Link to post
myk Posted February 20, 2006 Lorenzo said: The levels are: Here's some info on ones that are possibly not worth uploading and why, or other worthwhile notes [plus check what Grazza said, since I hadn't seen his post yet when I wrote all this]: AA22.WAD This is here. E1L1.WAD If this is the one I have, it's a modification of Knee Deep in the Dead's Hangar. Like Grazza said in his third point above, any such files aren't generally desired in the archive. It could be another file, but if you open it with a map editor an see E1M1's layout, it's the one I have in a CD. E2L1GC.WAD I have a file named like this that comes with a meagre text file that notes the author. EP5A.WAD If this is what I have, its just a compilation episode; instead of uploading this the way to go is to identify the levels and uploading any of the ones that are missing, if you can find them. IMPSRUS.WAD The CD I mentioned above has this one, plus its sequel, IMPRUS2.WAD. KENT2.WAD Unless this is some other wad, this is also a modification of E1M1, just not as obvious as the one mentioned above. LEVEL11.WAD Unless this is some other wad, this is also a modification of E1M1, just not as obvious as the first one mentioned above. MK21.WAD This is, if I recall correctly, an early version of a map that eventually formed part of Mark's Cringe episode. NEWHITS1.WAD I have this compilation, and it lists the original wads on an accompanying text file; it's wiser to go look for those files instead. PJS01.WAD According to the text file this was "was used for testing DCS". Check the map editor's zip to see if the file isn't already there. WARREN.WAD This is here. I'm not sure if you searched in the archive through the database (since you missed at least a couple), but make sure you do it in the following ways: By the name of the file, excluding the extension By the name of the file, excluding the extension, but under "title" By the name of the file, excluding the extension, but under "whole textfile" By email address (there's one case where this might help) By the author's name, in full and then in parts, particularly the last nameIf you don't find them, haven't disqualified them for any reason (either because the text file says "don't distribute", because it's present in the archive, worthlessly buggy, a mere compilation, or just a modification of something), make sure you use the template to make a text file for the ones that don't have one in that format (even if they have some text file.) If it has a template-based text file, modify it, adding that it's an old file you are uploading, along with your email address in the line "Archive maintainer" so the maintainer can organize things properly. If the wad doesn't have a template-based text file, include it both in the ZIP and along with it, and if it does, include the copy that notes its old stuff (and your email) along with the ZIP, but you can also include it in the ZIP, if you want, or if it adds additional info. When making or modifying the template-based text file, make sure you fill in as much as possible, including if DM and Coop are supported, what game its for, if it contains extra stuff, how many levels and which are included, if it has difficuly levels, and so on. You can find this info quickly by using an editor like XWE or (more efficiently) by using an app like WadWhat. 0 Share this post Link to post
funduke Posted February 20, 2006 In addition to Grazzas and Myks postings, here are some links. These are just those, that i have checked. I don't have time this night, have to leave bed early in the morning. IMPSRUS.WAD http://www.doomworld.com/idgames/index.php?id=13818 http://www.doomworld.com/idgames/index.php?id=13820 MK21.WAD A doom1-wad by Mark Klem, ftp://doom:pass@ftp.doom.odessa.ua/Ron/WADS-M-O/MK21.ZIP that became later the first level of the *MKDooM: CRINGE!* -episode. http://www.doomworld.com/idgames/index.php?id=2575 http://www.doomworld.com/idgames/index.php?id=2579 http://www.doomworld.com/idgames/index.php?id=13093 SUPER22.WAD and SUPER33.WAD http://www.doomworld.com/idgames/index.php?id=13370 Greetings Funduke 0 Share this post Link to post
Eugene Posted February 20, 2006 I like to see AARGGH_.WAD. Now I have only intriguing txt file for this episode. ================ [1] INTRODUCTION ================ This is an incomplete (yet) episode designed primarily for experienced DoOmers who are ,say ,brave enough to face Baron of Hell having only pistol or to meet a couple of spiders in the locked room (some tips for you :). Additional Credits to : DEU team, Geoff Allan, Colin Reed Level Bugs : You can get to secret mission from mission 1 and after you complete it you'll appear on mission 4 instead of 2. This will be changed when the other missions will be ready - so current mission 1 will be mission 4. Now missions 3 - 7 are the same. Information for each level follows... ================================================================ MISSION 1 ================================================================ Title : AARRGHH1.WAD Author : Oleg Tolstkhine Email Address : hcc@ioh.free.net Misc. Author Info : Description : 'Lost in souls' Your main goal is to get to secret level although you'll be lucky enough just to survive the way to plain old E1M2. And maybe you'll discover two new features of lost souls... Additional Credits to : ================================================== * Play Information * Episode and Level # : E1M1 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : No * Construction * Base : New level from scratch Build Time : 6+ hours Editor(s) used : DoomEd 2.60 beta, idBSP for REJECT Known Bugs : None ================================================================ MISSION 2 ================================================================ Title : AARRGHH1.WAD Author : Oleg Tolstkhine Email Address : hcc@ioh.free.net Misc. Author Info : Description : 'Teledeath' You'd better be cautious here. And precise too. Additional Credits to : ================================================== * Play Information * Episode and Level # : E1M1 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : No * Construction * Base : New level from scratch Build Time : 6+ hours Editor(s) used : DoomEd 2.60 beta4, DEU 5.1, BSP 1.1, idBSP for REJECT Known Bugs : None ================================================================ MISSIONS 3-7 ================================================================ Title : EMPTY.WAD Author : Alex Korobka Email Address : hcc@ioh.free.net Misc. Author Info : Description : This file is temporary placeholder. Go straight to exit. Additional Credits to : ================================================== * Play Information * Episode and Level # : E1M3-7 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : No New Sounds : No New Graphics : No * Construction * Base : New level from scratch Build Time : 1+ hours Editor(s) used : DEU 5.1, BSP 1.1 Known Bugs : None ================================================================ MISSION 8 ================================================================ Title : AARRGHH8.WAD Author : Alex Korobka Email Address : hcc@ioh.free.net Misc. Author Info : Description : 'The House Of Light' Little bit surrealistic view of shining sky and dark battlefield. And it's not as hollow as it seems... Additional Credits to : ================================================================ * Play Information * Episode and Level # : E1M8 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : No * Construction * Base : New level from scratch Build Time : 5 hours Editor(s) used : DEU 5.1 - 5.2 ,BSP 1.0 - 1.1, idBSP for REJECT Known Bugs : Infinitesimal HOM (too many 2-sided sidedefs ). ================================================================ MISSION 9 ================================================================ Title : AARRGHH9.WAD Authors : Alex Korobka ,Oleg Tolstkhine Email Address : hcc@ioh.free.net Misc. Author Info : Description : 'Hell's Graveyards' Basically it consists of 4 almost completely separated areas and you will have to break through all of them in order to complete the level. There are two megarmours and two supercharge spheres to help you withstand assaults of demented Satan troops :) Additional Credits to : ================================================================ * Play Information * Episode and Level # : E1M9 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : Yes * Construction * Base : New level from scratch Build Time : Helluva lot... but it's LAARGE! Editor(s) used : DoomEd 2.50 - 2.60 ,DEU 5.1 ,BSP 1.1w , idBSP Known Bugs : "moire" on the edges in SHAWN corridor. Let's wait for DOOM 1.4... ================================================================ [2] APPENDIX ================================================================ Authors may NOT use this level as a base to build additional levels without prior permission from authors. If somebody wants to help to expand it into full episode - your suggestions are welcome (Note: our e-mail addresses may change in the near future ) You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. ================================================================ [3] WHERE TO GET THIS WAD ================================================================ FTP sites: - ftp.montefiore.ulg.ac.be - infant2.sphs.indiana.edu 0 Share this post Link to post
Grazza Posted February 20, 2006 OK, found it after a bit more poking around and trying out different spellings: http://cd.textfiles.com/sprintos5/WADS/DOOMAC/AARRGHH!.ZIP Contains both the wad and the txt, which allows distribution. Coincidentally, I had downloaded it just two days ago. Edit: they look like pretty good maps. Shame it is unfinished. I'll upload it for this month's "old stuff". 0 Share this post Link to post
Eugene Posted February 21, 2006 Thank you Graham. I should check out cd_textfiles often. 0 Share this post Link to post
Lorenzo Posted February 22, 2006 I thought to send through email those wads to someone of you (for example Grazza or myk or funduke)- if you agree. I think you know what to do better than me because I'm new in the DooM Community and I'm not used about what to do. So is there any volunteer? Lorenzo 0 Share this post Link to post
funduke Posted February 22, 2006 Lorenzo said:I thought to send through email those wads to someone of you (for example Grazza or myk or funduke)- if you agree. I think you know what to do better than me because I'm new in the DooM Community and I'm not used about what to do. So is there any volunteer? Lorenzo I volunteer! (Quote from Chex Quest ;)) My email: funduke@hotmail.com Greetings Funduke 0 Share this post Link to post
Lorenzo Posted February 28, 2006 I've just sent some ancient wads to funduke. I have also a CD with a 100 levels for heretic and for hexen. I don't know if they are in the archives. If some one is interested i can put the names on a post !!! Lorenzo 0 Share this post Link to post
Draconio Posted February 28, 2006 Any Heretic or Hexen levels that are missing on the archives would interest me, so do tell. I'm pretty sure there are some out there. 0 Share this post Link to post
funduke Posted March 1, 2006 Lorenzo said:I've just sent some ancient wads to funduke. Thank you. I will start my work right now. If everything goes well (and i expect, it will), those files, that make it to the archives, will be featured in the first t/nc of march. Greetings Funduke 0 Share this post Link to post
myk Posted March 1, 2006 funduke said: the first t/nc of march. Heh, I think you meant April (March started today.) 0 Share this post Link to post
funduke Posted March 2, 2006 myk said:Heh, I think you meant April (March started today.) Ouch! You are correct! Sorry to Lorenzo! They will be in first t\nc of April. Time goes too fast! Greetings Funduke 0 Share this post Link to post
Lorenzo Posted March 2, 2006 Draconio said:Any Heretic or Hexen levels that are missing on the archives would interest me, so do tell. I'm pretty sure there are some out there. Ok if you agree i'll send you the names of the levels i have through email Lorenzo 0 Share this post Link to post
Grazza Posted March 2, 2006 Draconio said:Any Heretic or Hexen levels that are missing on the archives would interest me, so do tell. I'm pretty sure there are some out there. You could try looking here. Not sure how many of those are (or aren't) in the archive. (Perhaps they're all in the archive.) 0 Share this post Link to post
Eugene Posted March 8, 2006 Well, is someone has a modified level older than e1m1.wad dated february 17, 94? The pwad itself is a retextured first level of Doom 1.1 with difference in original ceiling and floor height and was initially distributed with shareware package of Renegade Graphics DoomED 0.9a. I have found this pwad in three different archives: rgdmed9a, dm_e1m1 and l1rgd01. 0 Share this post Link to post
Lorenzo Posted March 9, 2007 Hello ! It's me again. After so much time. I searched deeply into the archives. I'm quite sure that the following levels, that i have at home on a CD, are non present in the archives. They are not some stupid sounds conversions and they are not mods of original ID levels. So, if there are no problems, i may upload them to the archives. I remember that Funduke was so nice to view some old wad i found time ago so if he is disponible, i can send him those "new" levels Lorenzo LEVEL NAME AUTHOR LEVELS TEXT FILE 11fortko.wad ? 1 no text file 666.wad Steve Timson 1 non standard 777.wad Steve Timson 1 OK brave.wad ? 1 none chris.wad ? 1 none dantes.wad John W. Anderson 1 ok degenrte.wad Brian J. Rowan 1 non standard dthbox.wad LBR! 1 non standard e1l1.wad ? 1 none ep5a.wad ? 8 non standard hangar.wad ? 1 none lev1_1.wad ? 1 none lowdark.wad ? 1 none maze2.wad Tyrone 1 non standard mourning.wad Da Weezul 1 non standard natee1m1 ? 1 none nathrath.wad Bjorn Hermans Holger Nathrath 4 ok newhits1.wad 8 levels collected by Mike 1.) E2M1ED .WAD 2.) STEPS3 .WAD 3.) DEATH .WAD 4.) E2M2BCE .WAD 5.) MINE1 .WAD patman1.wad Patrick C. Farabee 1 ok pjs01.wad Patrick Steele 1 ok quantum.dis ? 1 none shotglry.wad Bill Winsky 1 ok smile.wad ? 1 none sniper.wad Eric C. Reuter 1 ok sorrow.wad Harris CGI 1 non standard spackle.wad ? 1 none tree1.wad Greg A. Lewis 1 non standard warzone3.wad Camelot 1 non standard escape.wad Jason Beaudreau 2 non standard Kevin Beaudreau 0 Share this post Link to post
RjY Posted March 9, 2007 Some of those might be already in the archives, but under a different name. For example chris.wad, if it's the chris.wad I am thinking of, is there as e1m1cnc.zip Incidentally it's also e3m9 of wadpak1a and there's also quite a nice modified version, garrulo map23 0 Share this post Link to post
Glassyman Posted March 10, 2007 I think I have the same cd of Lorenzo. 0 Share this post Link to post
Fusion Posted March 11, 2007 Sweet upload em. Unless they specifically tell you not to distribute. Although i find that hard to believe because any wad is of public domain unless it was a commercial project such as Haxx or Strife. If they're missing text files, just add them in and upload. I really doubt anyone would care this far into Doom's life to bitch about a wad they made 12 years ago. 0 Share this post Link to post
funduke Posted March 12, 2007 Lorenzo said:I remember that Funduke was so nice to view some old wad i found time ago so if he is disponible, i can send him those "new" levels I'll do my best to discover duplicates etc. Please send them to me at: funduke@hotmail.com Greetings Funduke 0 Share this post Link to post
The Lag Posted March 12, 2007 -edit- neverind, i found it. it is assualt on alcatraz and i don't know how i coudn't find it before. it IS pretty bad. i've been wanting to replay this escape from alcatraz level for doom1 but i haven't been able to find it. i remember really liking that level in 94/95 whatever...i wanna see how bad it has aged. i thought it was just called alcatraz.wad 0 Share this post Link to post