Doom'd Marine Posted February 23, 2006 http://groups.msn.com/0a4g6adrkv6omhlk0leuplt1o6/shoebox.msnw?action=ShowPhoto&PhotoID=1 this is the first room in my mega wad... I hope i did better than the last time i did one of these topics n.n; Oh; and to clear things up, The room has the same design on the other side... i just couldnt fit the room into one screenshot. Edit: well... if its got something in it that wouldnt look right or something; Opinions are welcome.. as long as its constructive critisim Edit 2: Ezxariarch, ist it alright if i burrow some of your modern textures from your wad? >.> ill give you credit for them (duh!) 0 Share this post Link to post
Dutch Doomer Posted February 23, 2006 No imo it has enough detail, those gray wall textures look nice. 0 Share this post Link to post
Doom'd Marine Posted February 24, 2006 dutch devil said:No imo it has enough detail, those gray wall textures look nice. thanks, i asked team Tnt if i could use eternal doom textures and they pointed me to the texture pack, so thats where i got them =) >.> <.< 0 Share this post Link to post
Doom'd Marine Posted February 24, 2006 Oh, this is a double post but i just wanted to say that this is open and what not o.O that it is encouraged to put your opinions for fixing things that arnt right with the room. 0 Share this post Link to post
Nightmare Doom Posted February 24, 2006 [Tormentor667] Needs more Detail [/Tormentor667] 0 Share this post Link to post
Doom'd Marine Posted February 24, 2006 Nightmare Doom said:[Tormentor667] Needs more Detail [/Tormentor667] Then again, im not Tormentor667, I dont want to put 3000 sectors into a map, too much detail o_o 0 Share this post Link to post
Ezxariarch Posted February 24, 2006 Looks retty decent to me. A few small details wouln't hurt, but it's all based on where you put it. IMO, it looks find and a few clever placement of objects should spice it up just fine (like monsters and lamps). However, I think you forgot to merge/join some of the sectors in the middile of the map. The one long rectangle has a different floor and ceiling textures from the surrounding sectors. And yeah, the DE resource pack is...well a resource pack. Just ake whatever you want. 0 Share this post Link to post