Russell_P Posted March 8, 2006 I have a remote switch that opens a door that I want to only be usable if the player has the fire key. Is there a simple way of doing this in vanilla Hexen using wadauthor. Nothing obvious leaps out at me from the available Linedefs. There only appear to be 4 door lindefs (Close, locked, open and raise) and none of these refer to keys. I know I could achieve what I want using scripting, but is there some inbuilt function for this? 0 Share this post Link to post
Graf Zahl Posted March 8, 2006 You have to use Door_LockedRaise. (Don't worry, it's an original Hexen type.) The Fire key has key index 4. 0 Share this post Link to post
Russell_P Posted March 8, 2006 Brilliant, that works perfectly. Thanks for that :) Oh and my appologies to the mods for posting this in the wrong section (I could have sworn I'd clicked on 'editing' and not 'wads and mods'). 0 Share this post Link to post
Lüt Posted March 10, 2006 No problem, easily fixed. And wait, you're doing a Hexen map? Awesome :D 0 Share this post Link to post
Russell_P Posted March 10, 2006 Well, kind of. I've been converting one of my smaller doom maps to Hexen. I've really enjoyed doing this, so I may give Null Space the same treatment. 0 Share this post Link to post