pcorf Posted March 10, 2006 PALACE OF NEMRAC A Doom2 wad originally made back in 1998, I decided to touch it up and release it. http://www.doomworld.com/idgames/?id=14246 0 Share this post Link to post
Xtife Posted March 10, 2006 if its made by paul corfiatis, its gotta be good ;) 0 Share this post Link to post
Tormentor667 Posted March 10, 2006 ...didn't you want to leave Doom some weeks ago? :) ... "the addiciton is powerful in this one!" 0 Share this post Link to post
Belial Posted March 11, 2006 Sexy oldschool feel. Didn't really understand why the nazis had to be there, experiment or not. Same goes for the inaccessible imps in sector 508. 0 Share this post Link to post
myk Posted March 11, 2006 Belial said: Didn't really understand why the nazis had to be there, experiment or not. Maybe this should prove useful here. 0 Share this post Link to post
pcorf Posted March 11, 2006 Thanks for those who have enjoyed the map. Those imps in Sector 508 can be shot. But they can't hit you. The sector was actually much lower and I raised it so you can shoot those poor old bastards. Best the shoot them with the Chaingun but make sure you kill the Nazi's and Hell Knight before you kill the imps. The windows were also 32 units above the floor, but were dropped to 24 above the floor to make it easier. There is also a bug in that area behind the windows when I unsuccesfully tried to make a fancy lighting effect. It looks okay if looking towards the switch, but looking away from the switch towards the staircase, you'll notice the slimetrail on the ceiling. This level is vastly improved from the original 1998 version when it comes to architecture. All monsters were re-placed in the map since the original had Millennium Monsters. The sky is from Millennium which was the intended sky for the map. The outdoor starting area was added recently, and a secret has also been added in the outdoor area. 0 Share this post Link to post
pcorf Posted March 11, 2006 Belial said:Didn't really understand why the nazis had to be there, experiment or not. They were in just to piss you off!!. But the real reason they were in is because they were been experimented by the Hell Knights to see how a Silent Teleporter works, uhh. 0 Share this post Link to post
Xtife Posted March 11, 2006 its doom :) it doesnt have to be realistic or make sence 0 Share this post Link to post