Svartravn Posted March 20, 2006 Well, I can't figure out how to make teleporters work, I use DB v.1.67, and I use the plutonia.wad can anybody help me out? 0 Share this post Link to post
Louigi Verona Posted March 20, 2006 well. all you gotta do is create a sidedef action 'teleport', give it a tag and tag a sector to which you want to teleport by the same number. Into that sector put a 'teleport' thing. also take time to read the DoomBuilder FAQ - as far as I remember it is explained there quite okay. 0 Share this post Link to post
Enjay Posted March 20, 2006 Louigi Verona said:well. all you gotta do is create a sidedef action 'teleport', give it a tag and tag a sector to which you want to teleport by the same number. Into that sector put a 'teleport' thing. also take time to read the DoomBuilder FAQ - as far as I remember it is explained there quite okay. Unless you're edting for Zdoom using the ZdoomHexen map format for Doom. Then it would be: All you gotta do is create a sidedef action 'teleport', give it a tag, put a teleport thing where you want the teleport to go and give the teleport thing a tid the same as the tag you gave the line. 0 Share this post Link to post