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Louigi Verona

Open It!

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Well from what I saw it looked well-constructed and so forth.

But, I teleport, pick up a super shotgun, then manage to kill about two of the surrounding six sergeants before the other four or five remove all of my health. After half a dozen tries I gave up and deleted it. I don't know if I missed something at the start but I found it too frustrating.

It might be better if you remove some sergeants or change the ssg into a plasma gun or something, I don't know.

EDIT Okay given Belial and myk's posts I tried it again and after three more attempts I got lucky. The rest of the level was far more manageable in terms of difficulty. Sorry about that :)

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Nah, the starting area is fine.

My problem with that map is that you have to go through the same areas over and over again. That switch-hunt should be accompanied by some interesting fights. Right now the monsters are too weak and too low in numbers. You should use monster teleporters as a way of repopulating the map.

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Belial might be giving some good advice there, as I played through and I'm not sure I died... if so once only by some ambush, but it was earlier when you released it so I don't recall... perhaps I was just low on health, but it didn't seem very hard... less so if one replays it.

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I generally agree with Belial - the gameplay is repetitive and lacking in variety and challenge. I enjoyed this one a fair bit less than your other map, which also featured more varied design.

I'm not convinced that things would be improved by tougher fights/repopulation of the central area, unless it is transformed in other ways too (more areas opening up, texture changes, sector heights varying, etc.). This would help maintain the player's interest.

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Of course you are right. Obviously a 'hub' room that is just a rather small square limits the amount of possible gameplay improvements. What I suggested was just the, IMO, easiest solution to the problem, because I didn't know what Louigi would say if someone suggested a serious makeover of a large section of the map, especially since it's been finished a long time ago.

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Hey, guys!
Thx for the feedback!
Well, the idea was this switch play, you hit a switch and more rooms with monsters get opened.
I see that you complain that the map is easy... Maybe you are right. But basically this is a small map with no big ambition :)

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