KennyJC Posted April 7, 2006 In other words I want to create a window inbetween two adjacent sectors. But I am new to Doombuilder and haven't figured out how to make a sector joining two sectors that already exist. I can not right click the existing vertices on the linedefs because it brings up the linedef properties instead of doing what I want it to do and create the lindef to be part of the window sector. I see no way of doing this under the vertice option. With the sector option I can create the linedefs but can't figure out how to make it a sector. Hope I explained that ok 0 Share this post Link to post
Ichor Posted April 7, 2006 I use the Insert key to draw sectors (usually in line mode). 0 Share this post Link to post
KennyJC Posted April 7, 2006 That's sort of worked, but now I have another problem. Rather than being a normal two sided lindef, it's almost as if there are 2 linedefs there (the old impassable one doesn't go away). Basically (in linedef mode) I pressed insert, then left mousebutton 4 times where I wanted the vertices of the window to be. 0 Share this post Link to post
Ichor Posted April 8, 2006 I do that sometimes. It's an old habit from the DCK days. Try finishing the sector on the same vertex as you started (left click 5 times I believe). 0 Share this post Link to post
KennyJC Posted April 9, 2006 Hi, it's me again... Thanks for that, got the window problem fixed. Have another question: I have made a really long staircase and have aligned the textures on one side of the staircase and was wondering if there's a really quick way to perhaps apply them to the other side of the staircase. I tried to copy and paste the linedef thinking it would maybe just copy of the textures and the alignment numbers but it didn't happen. Just trying to save time :D 0 Share this post Link to post
Bloodshedder Posted April 10, 2006 In 3D mode, point at one of the linedefs, hold Shift, and push A. 0 Share this post Link to post