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renagade

Help with Text scripting..

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I Was playing though A map or two from Tormentor667 and I notice the Text scripting he uses for like switches or When one presses upon doors or something.

Well anyways, I was wondering if someone could show me an example of such scripts? Mostly because I couldn't understand it the way the tutorial explained it.

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Please be more specific. What you mean is the entire ACS scripting, or scripts that make text appear on the screen only?

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Dr. Zin said:

What port are you planning on using?


GZDoom, So I think it might be the same as Zdoom

ellmo said:

Please be more specific. What you mean is the entire ACS scripting, or scripts that make text appear on the screen only?


Scripts that would make the text appear on the screen.

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Apocalypse said:

click the link and go to the bottom of the page you'll see
"ZDoom demo level" it contains the script for it

http://www.doomworld.com/classicdoom/utils/editors.php


Tried it, It did not work..


" #include "zcommon.acs"

script 1 OPEN
{
print (s: "\cCWelcome...to...\n\cGYour...\cC Nightmare");
delay (const: 108);
print (s: "\cG Into the darkness....");
}"



Here is what I am using.. Did I do it wrong or something?

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try this



#include "zcommon.acs"

script 200 OPEN
{
delay (const:50);
print (s:"Welcome to my level");
delay (const:200);
}

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That's not the problem: The problem is that it's trying to print to the game world rather than a player. Using either "printbold" instead of "print" or changing "open" to "enter" will fix the problem.

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