Odd Eye Posted May 4, 2006 I always wonder about the 3 textures with the faces in marble (you know what I mean), there is one with the face of the baron of hell, one with the face of the boss of doom 2, but I don't know the last one. It kinda looks like the spider mastermind, but I don't think it is. Does anybody else have any ideas? 0 Share this post Link to post
myk Posted May 4, 2006 Looks more like an Arch-vile (though it was made before it). 0 Share this post Link to post
Kristian Ronge Posted May 4, 2006 It's absolutely an Arch-Vile. Funny, I never thought about that, but when comparing the texture (MARBFAC2) with the Arch-Vile sprites it's so obvious! 0 Share this post Link to post
Technician Posted May 4, 2006 Yah it’s him. I think about it. The All the Doom venal figures used for Doom were all created at the same time. The Spider Mastermind was one of the venal figures along with the manc and the rev. If not that, I'm sure Adrian probably had these monsters drawn up before production. Maybe they just didn't have the time to implant the arch either. 0 Share this post Link to post
Csonicgo Posted May 4, 2006 Kristian Ronge said:It's absolutely an Arch-Vile. Funny, I never thought about that, but when comparing the texture (MARBFAC2) with the Arch-Vile sprites it's so obvious! Yeesh, he sure is scary looking. 0 Share this post Link to post
RjY Posted May 5, 2006 See also: face in megasphere resembles mancubus 0 Share this post Link to post
myk Posted May 5, 2006 RjY said: See also: face in megasphere resembles mancubus Heh, it is the Mancubus. Also, the Invulnerability is the Lost soul from the alphas (though that's something that didn't make it to the game as such and was recolored drastically.) 0 Share this post Link to post
Fredrik Posted May 5, 2006 I made http://www.doomworld.com/fredrik/images/archface.png when this question popped up in 2001. 0 Share this post Link to post
Odd Eye Posted May 5, 2006 Ah, yes, it's quite obvious now. You can recognize the arch-vile really by jaw. And the megasphere resembling a mancubus is indeed quite strange. I wonder why they did that? 0 Share this post Link to post
Terra-jin Posted May 5, 2006 So that 12 years later, people would still be talking about DOOM. 0 Share this post Link to post
Koko Ricky Posted May 12, 2006 All three of these things--the alpha lost soul/invulernability sphere, the mancubus/megasphere, and the marble face/archvile thing are very peculiar and interesting. At first I didn't notice the marble's resemblance to the arch, but as soon as I saw the comparison, it was obvious, despite the arch's pixilation. 0 Share this post Link to post
Fredrik Posted May 12, 2006 Odd Eye said:I wonder why they did that?They were too lazy to draw entirely new sprites. 0 Share this post Link to post
Shadow Dweller Posted June 10, 2006 i guess it isn't entirely unusual, in Halo 2 they used an earth texture as part of the landscape on "delta halo". you'll know it when you see it. you should be able to notice Africa and part of Asia 0 Share this post Link to post
deathbringer Posted June 11, 2006 Ages ago some bloke won a visit to ID, and on one of the photos he was standing near a cardboard cut out of the Arch Vile, and its face looked exactly like the one on the texture, in fact the texture was probably made from a picture of the cutout 0 Share this post Link to post
Ebon Posted June 12, 2006 deathbringer said:Ages ago some bloke won a visit to ID, and on one of the photos he was standing near a cardboard cut out of the Arch Vile, and its face looked exactly like the one on the texture, in fact the texture was probably made from a picture of the cutout The designers really should've implemented the Arch Vile in original Doom, at least in episode 3, just to freak us out. 0 Share this post Link to post