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Foofoo

ideas for the limiting things in wads trend

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-One Movement Wad; you can only move in one direction once only in the wad.
-12 pixels in Length Wad; each wall can only be up to 12 pixels long.
-One Startpoint Wad; the wad can only have one start point and not have any others erroniously added in.

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A linear map with a scrolling flor so strong that you can't turn back, but you can stop in the place by running backward.

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10 lumps only. You can do whatever you want, as long as the wad file has no more than 10 entries in its directory.

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666 things, 666 sectors, 666 linedefs, 666 sidedefs, textures/flats with 666 on them.
666kb in size, 666 doors, 666 teleporters, all monsters say 666 when they die.

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No movement wad: I still like my idea of making maps where the player can only exit as long as he does absolutely nothing at all. No restrictions beyond that.

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