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Nash

PNG and texture support suggestions

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Hey CodeImp, I love the latest version. Anyway, I have some stuff here for you to consider...

A) DB 1.68 doesn't display PNGs with alpha transparency correctly. They appear as a bunch of random pixel mess. Do you think can fix DB so it properly displays PNGs with alpha?

B) Would it be possible for you to add support for GZDoom's HIRESTEX lump? If you need information on how that lump works, look at this thread: http://forum.drdteam.org/viewtopic.php?t=231 and then Ctrl + F for "HIRESTEX".

That's all for now. Keep up the good work.

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