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Psyrus

Update: "comp.wad" (still name pending)

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After finishing up "Mire" for that 1-monster project, I'm finally making some progress with my tech map after first mentioning it almost a year ago. I'll admit that I almost forgot about this map. Fortunately, I found it again, began adding new areas, and fixing other areas up some i.e. removing redundant sectors and such.

I still can't say how far/close I am from finishing this map. However, I can say that this would be my first major single-player map after about three years of inactivity.

Screenshots (1 old, 2 new): 1 | 2 | 3

Obviously, there has been some influential inspiration by previous projects (screen #3 is a giveaway).

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