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Texture markers

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Zdoom in doom format works with this ( even when loading a risen3d map ...

// Texture sources
start = "TX_START";
end = "TX_END";

Now Risen3D supports TX_START and TX_END. When I copy\paste this into Risen3D.cfg it doesn't work :(

I even changed zdoom1 to zdoom, risen3d, risen3d1, standard and standard1 to no avail.

Any help appreciated.

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